j-alex-hanson / speedy-splatView external linksLinks
☆316Nov 22, 2025Updated 2 months ago
Alternatives and similar repositories for speedy-splat
Users that are interested in speedy-splat are comparing it to the libraries listed below
Sorting:
- ☆125Nov 22, 2025Updated 2 months ago
- ☆337Jun 16, 2025Updated 8 months ago
- ☆73Nov 22, 2025Updated 2 months ago
- [CVPR 2025] Sparse Voxels Rasterization: Real-time High-fidelity Radiance Field Rendering☆903Jul 25, 2025Updated 6 months ago
- Original reference implementation of "StopThePop: Sorted Gaussian Splatting for View-Consistent Real-time Rendering"☆239May 24, 2024Updated last year
- HoGS: Unified Near and Far Object Reconstruction via Homogeneous Gaussian Splatting☆101May 16, 2025Updated 9 months ago
- ☆109Dec 19, 2024Updated last year
- MVGS: Multi-View Regulated Gaussian Splatting for Novel View Synthesis☆197Apr 27, 2025Updated 9 months ago
- ☆207Dec 9, 2024Updated last year
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆352Dec 30, 2025Updated last month
- Official implementation of On-the-fly Reconstruction for Large-Scale Novel View Synthesis from Unposed Images. A. Meuleman, I. Shah, A. L…☆522Sep 12, 2025Updated 5 months ago
- Original reference implementation of "EVER: Exact Volumetric Ellipsoid Rendering for Real-time View Synthesis"☆302Dec 17, 2025Updated 2 months ago
- [CVPR 2025 - Highlight] Original implementation of "3D Convex Splatting: Radiance Field Rendering with 3D Smooth Convexes"☆378Apr 8, 2025Updated 10 months ago
- 3DGS-LM accelerates Gaussian-Splatting optimization by replacing the ADAM optimizer with Levenberg-Marquardt. (ICCV 2025)☆284Aug 22, 2025Updated 5 months ago
- A PyTorch implementation of the paper "EDGS: Eliminating Densification for Efficient Convergence of 3DGS"☆601May 12, 2025Updated 9 months ago
- RaDe-GS: Rasterizing Depth in Gaussian Splatting☆650Dec 26, 2025Updated last month
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆761Jul 5, 2025Updated 7 months ago
- [ECCV 2024] Pytorch implementation of 'HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compression'☆328Nov 9, 2025Updated 3 months ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆778Dec 30, 2024Updated last year
- [TPAMI 2025] Octree-GS: Towards Consistent Real-time Rendering with LOD-Structured 3D Gaussians☆816Aug 19, 2025Updated 5 months ago
- [NeurIPS 2024 Spotlight] Implementation of the paper "3D Gaussian Splatting as Markov Chain Monte Carlo"☆643Jan 2, 2025Updated last year
- Ray tracing and hybrid rasterization of Gaussian particles☆1,940Feb 6, 2026Updated last week
- A refactored codebase for Gaussian Splatting. Training 3DGS in 50 seconds!☆331Feb 6, 2026Updated last week
- 💪 [TPAMI 2025] Pytorch implementation of 'HAC++: Towards 100X Compression of 3D Gaussian Splatting'☆191Nov 13, 2025Updated 3 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆1,182Sep 26, 2024Updated last year
- [ECCV'24] On the Error Analysis of 3D Gaussian Splatting and an Optimal Projection Strategy☆200Jul 10, 2025Updated 7 months ago
- The official implementation of the NeurIPS 2024 paper: DOGS: Distributed-Oriented Gaussian Splatting for Large-Scale 3D Reconstruction Vi…☆275Feb 4, 2026Updated last week
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆524Feb 27, 2024Updated last year
- [ECCV '24] Compressing 3D Gaussian Splats by placing their parameters into a 2D grid with local smoothness☆362Jan 31, 2025Updated last year
- [CVPR'25] DepthSplat: Connecting Gaussian Splatting and Depth☆1,146Apr 27, 2025Updated 9 months ago
- [SIGGRAPH'25] Official implementation for the paper "Deformable Beta Splatting"☆289Feb 10, 2026Updated last week
- [NeurIPS'24] WildGaussians: 3D Gaussian Splatting In the Wild☆457Sep 19, 2025Updated 4 months ago
- ☆198Dec 11, 2024Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆446Oct 28, 2024Updated last year
- Code for SpotLessSplats: Ignoring Distractors in 3D Gaussian Splatting built on gsplat codebase.☆232Nov 7, 2025Updated 3 months ago
- LichtFeld Studio: Where reality and the digital world blend.☆2,243Updated this week
- This is an unofficial Implementation☆480Oct 21, 2025Updated 3 months ago
- CUDA accelerated rasterization of gaussian splatting☆4,496Jan 28, 2026Updated 2 weeks ago
- The code for the paper "Efficient Density Control for 3D Gaussian Splatting".☆41Aug 19, 2025Updated 5 months ago