BaowenZ / RaDe-GS
RaDe-GS: Rasterizing Depth in Gaussian Splatting
☆558Updated 3 months ago
Alternatives and similar repositories for RaDe-GS:
Users that are interested in RaDe-GS are comparing it to the libraries listed below
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆877Updated 5 months ago
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆596Updated last month
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆701Updated 3 months ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆478Updated last year
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆373Updated 5 months ago
- ☆427Updated 3 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆237Updated 6 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆756Updated 6 months ago
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆499Updated 2 weeks ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆625Updated 3 months ago
- [ICLR'25 Oral] No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆737Updated 3 weeks ago
- 2024 Gaussian Splatting Paper List(Arxiv)☆311Updated 3 months ago
- an unofficial 2DGS implementation based on GauStudio☆264Updated 11 months ago
- ☆530Updated 8 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆214Updated 7 months ago
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆459Updated 6 months ago
- 3DGS-to-PC: Convert a 3D Gaussian splatting scene into a dense point cloud or basic mesh with advanced customisation options and high-acc…☆349Updated last week
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆561Updated last year
- [ICLR' 25] SplatFormer: Point Transformer for Robust 3D Gaussian Splatting☆316Updated last month
- ☆425Updated 9 months ago
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆235Updated 5 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆251Updated 6 months ago
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆969Updated 6 months ago
- ☆231Updated last month
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆335Updated 3 months ago
- Codebase for SparseGS paper☆167Updated 11 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆541Updated 8 months ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆681Updated 3 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆351Updated 11 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆235Updated 8 months ago