BaowenZ / RaDe-GS
RaDe-GS: Rasterizing Depth in Gaussian Splatting
☆516Updated this week
Alternatives and similar repositories for RaDe-GS:
Users that are interested in RaDe-GS are comparing it to the libraries listed below
- [SIGGRAPH Asia'24 & TOG] Gaussian Opacity Fields: Efficient Adaptive Surface Reconstruction in Unbounded Scenes☆829Updated 2 months ago
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆598Updated last month
- Implementation of the SIGGRAPH 2024 conference paper "High-quality Surface Reconstruction using Gaussian Surfels".☆569Updated 4 months ago
- ☆384Updated this week
- [NeurIPS 2024]GSDF: 3DGS Meets SDF for Improved Rendering and Reconstruction☆337Updated 3 months ago
- This is an official repository for "Depth-Regularized Optimization for 3D Gaussian Splatting in Few-Shot Images"☆216Updated 4 months ago
- [ECCV 2024]"FSGS: Real-Time Few-Shot View Synthesis using Gaussian Splatting", Zehao Zhu*, Zhiwen Fan*, Yifan Jiang, Zhangyang Wang☆449Updated 11 months ago
- [ICML2024] Official code for GaussianPro: 3D Gaussian Splatting with Progressive Propagation☆723Updated 3 months ago
- [ECCV2024] Relightable 3D Gaussian: Real-time Point Cloud Relighting with BRDF Decomposition and Ray Tracing☆490Updated 5 months ago
- [ECCV 2024] MVSGaussian: Fast Generalizable Gaussian Splatting Reconstruction from Multi-View Stereo☆463Updated 3 months ago
- DN-Splatter + AGS-Mesh: Depth and Normal Priors for Gaussian Splatting☆576Updated 3 weeks ago
- an unofficial 2DGS implementation based on GauStudio☆253Updated 8 months ago
- code for GaussianShader: 3D Gaussian Splatting with Shading Functions for Reflective Surfaces☆335Updated 8 months ago
- ☆355Updated 6 months ago
- No Pose, No Problem: Surprisingly Simple 3D Gaussian Splats from Sparse Unposed Images☆620Updated last month
- ☆390Updated 6 months ago
- Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesis☆311Updated 3 weeks ago
- ☆460Updated 5 months ago
- [CVPR 2024] Code for SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenes☆530Updated 10 months ago
- Trim 3D Gaussian Splatting for Accurate Geometry Representation☆223Updated 5 months ago
- The official repository of Compact 3D Gaussian Representation for Radiance Field☆440Updated 4 months ago
- Monitor Gaussian Splatting additional real-time viewable and differentiable outputs☆187Updated 4 months ago
- [CVPR'24] DNGaussian: Optimizing Sparse-View 3D Gaussian Radiance Fields with Global-Local Depth Normalization☆298Updated 5 months ago
- Differentiable gaussian rasterization with depth, alpha, normal map and extra per-Gaussian attributes, also support camera pose gradient☆220Updated 3 months ago
- Codebase for SparseGS paper☆145Updated 8 months ago
- [SIGGRAPH Asia 2024 (Journal Track)] StableNormal: Reducing Diffusion Variance for Stable and Sharp Normal☆581Updated 2 months ago
- ☆196Updated 3 weeks ago
- [NeurIPS 2024 Spotlight]"LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPS", Zhiwen Fan, Kevin Wang, Kairu…☆639Updated last month
- A 3D Gaussian Splatting framework with various derived algorithms and an interactive web viewer☆627Updated last week
- [CVPR 2024 Highlight] Scaffold-GS: Structured 3D Gaussians for View-Adaptive Rendering☆871Updated 4 months ago