[Eurographics 2026] Material-aware Gaussian Splatting for High-fidelity Mesh Reconstruction
☆33Jul 4, 2026Updated last month
Alternatives and similar repositories for GS-2M
Users that are interested in GS-2M are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- digs☆18Sep 4, 2025Updated 11 months ago
- ☆24Sep 4, 2025Updated 11 months ago
- [SIGGRAPH Asia 2025 - TOG] Official implementation of MILo: Mesh-In-the-Loop Gaussian Splatting for Detailed and Efficient Surface Recons…☆498Apr 3, 2026Updated 4 months ago
- [ECCV 2024] Official implementation of the paper "GS2Mesh: Surface Reconstruction from Gaussian Splatting via Novel Stereo Views"☆355Nov 23, 2025Updated 8 months ago
- Official implementation of "From Blobs to Spokes: High-Fidelity Surface Reconstruction via Oriented Gaussians"☆247Jun 24, 2026Updated last month
- Deploy open-source AI quickly and easily - Special Bonus Offer • AdRunpod Hub is built for open source. One-click deployment and autoscaling endpoints without provisioning your own infrastructure.
- [NeurIPS'2025] MaterialRefGS: Reflective Gaussian Splatting with Multi-view Consistent Material Inference☆51Jan 11, 2026Updated 6 months ago
- The codes for CVPR 2025 paper "RNG: Relightable Neural Gaussians"☆33Jul 23, 2025Updated last year
- [ICCV 2025] Implementation of the paper: "StochasticSplats: Stochastic Rasterization for Sorting-Free 3D Gaussian Splatting"☆55Dec 5, 2025Updated 8 months ago
- [ICCV25] MGSR: 2D/3D Mutual-boosted Gaussian Splatting for High-fidelity Surface Reconstruction under Various Light Conditions☆23Feb 19, 2026Updated 5 months ago
- ☆15Jul 17, 2025Updated last year
- Code release for CVPR 2025 paper "Textured Gaussians for Enhanced 3D Scene Appearance Modeling".☆106Oct 8, 2025Updated 10 months ago
- [CVPR 2025] Ref-GS : Directional Factorization for 2D Gaussian Splatting☆102May 15, 2025Updated last year
- [TVCG2024] PGSR: Planar-based Gaussian Splatting for Efficient and High-Fidelity Surface Reconstruction☆1,085Dec 25, 2024Updated last year
- ☆17Jul 24, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- [NeurIPS 2025] Anti-Aliased 2D Gaussian Splatting☆30Dec 1, 2025Updated 8 months ago
- Official repository for SDFoam: Signed-Distance Foam for explicit surface reconstruction☆27Jun 20, 2026Updated last month
- (3DV 2025) AGS-Mesh: Adaptive Gaussian Splatting and Meshing with Geometric Priors for Indoor Room Reconstruction Using Smartphones☆132May 20, 2025Updated last year
- ☆19Oct 16, 2023Updated 2 years ago
- [SIGGRAPH Asia 25] Official code for Neural Texture Splatting: Expressive 3D Gaussian Splatting for View Synthesis, Geometry, and Dynamic…☆38Mar 3, 2026Updated 5 months ago
- Official implementation of "GIR: 3D Gaussian Inverse Rendering for Relightable Scene Factorization".☆42Jun 5, 2025Updated last year
- ☆704Jun 23, 2026Updated last month
- [AAAI 2026] MeshSplat: Generalizable Sparse-View Surface Reconstruction via Gaussian Splatting☆112Jun 2, 2026Updated 2 months ago
- [ICML-2025] Official Pytorch implementation of "Perceptual-GS: Scene-adaptive Perceptual Densification for Gaussian Splatting"☆28Mar 31, 2026Updated 4 months ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- [ICCV 2025 Highlight] MaGS: Reconstructing and Simulating Dynamic 3D Objects with Mesh-adsorbed Gaussian Splatting☆104Aug 8, 2025Updated last year
- Official code for paper "Real-to-Sim for Highly Cluttered Environments via Physics-Consistent Inter-Object Reasoning"☆22May 16, 2026Updated 2 months ago
- [NeurIPS'25 Spotlight] GeoSVR: Taming Sparse Voxels for Geometrically Accurate Surface Reconstruction☆193Jan 1, 2026Updated 7 months ago
- Light Transport Gaussian: Relightable 3D Gaussians Based on Precomputed Radiance Transfer☆39Aug 13, 2024Updated last year
- [MICCAI2025] PR-ENDO: Physically Based Relightable Gaussian Splatting for Endoscopy☆22Jul 10, 2025Updated last year
- Code release for BiGS: Bidirectional Primitives for Relightable 3D Gaussian Splatting (3DV 2025)☆31Mar 16, 2025Updated last year
- ☆19Sep 26, 2024Updated last year
- ConeGS: Error-Guided Densification Using Pixel Cones for Improved Reconstruction with Fewer Primitives☆15Jan 16, 2026Updated 6 months ago
- Relightable multi-view 3D reconstruction with disentangled illumination and spatially varying PBR materials☆70Jul 2, 2026Updated last month
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- [CVPR 2023] Revisiting Rolling Shutter Bundle Adjustment: Toward Accurate and Fast Solution☆15Jun 16, 2023Updated 3 years ago
- [CVPR'25] Geometry Field Splatting with Gaussian Surfels☆71Apr 3, 2026Updated 4 months ago
- Original reference implementation of "Analyzing the Internals of Neural Radiance Fields"☆11Apr 10, 2024Updated 2 years ago
- Code of CVPR2025 paper "RoGSplat: Learning Robust Generalizable Human Gaussian Splatting from Sparse Multi-View Images"☆49Apr 10, 2026Updated 4 months ago
- Offical code for "InvRGB+L: Inverse Rendering of Complex Scenes with Unified Color and LiDAR Reflectance Modeling", ICCV 2025☆21Sep 7, 2025Updated 11 months ago
- [SIGGRAPH Asia 2025] DiffCamera: Arbitrary Refocusing on Images☆16Jan 26, 2026Updated 6 months ago
- [CVPR 2025 Highlight] Official Code Release Volumetrically Consistent 3D Gaussian Rasterization☆97Apr 17, 2025Updated last year