richardbiely / gaia-ecs
A simple and powerful entity component system (ECS) written in C++17
☆91Updated last week
Alternatives and similar repositories for gaia-ecs:
Users that are interested in gaia-ecs are comparing it to the libraries listed below
- Use EnTT in Lua with Sol2☆49Updated 3 months ago
- An entity component framework.☆52Updated 3 years ago
- entity component system framework☆41Updated 9 months ago
- Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)☆242Updated 5 months ago
- Small C++ workstealing task scheduler meant for gamedev.☆33Updated 4 years ago
- A simple, thread-safe memory manager for 64bit C++ applications and games. Focus is on preventing heap fragmentation in the absence of go…☆76Updated last month
- An experimental game engine.☆155Updated 3 months ago
- Yet another multiplatform C++ framework to make games☆73Updated this week
- A header-only/importable c++20 implementation of an entity-component-system (ecs), with focus on a simple interface and speed.☆64Updated 5 months ago
- C++ skeletal animation library☆37Updated 6 months ago
- 3D Game Engine☆177Updated 3 months ago
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆90Updated last month
- NcEngine: 3D game engine written in modern C++ and Vulkan☆115Updated this week
- STL whose aim is to compile fast, run fast, and be clear to read☆50Updated this week
- A header only library to simplify creating 🌋 Vulkan / ⚪ OpenGL / 🌐 WebGL / ❎DirectX / 🤖 Metal data structures with CrossWindow.☆80Updated 8 months ago
- Froggy OpenGL Engoodener☆140Updated 3 weeks ago
- A job system for game engines☆184Updated last year
- Ariyana is an ECS work in progress game engine written in Orthodox C++ and Beef with a focus on cross-platform and multiplayer games☆80Updated 2 years ago
- 3D game engine using C++20 and Vulkan (WIP)☆124Updated 5 months ago
- ☆24Updated 4 years ago
- Yet another pet engine☆66Updated this week
- 2D game engine and editor written in modern C++ and Vulkan☆62Updated 8 months ago
- Render graph management library.☆228Updated last week
- RavEngine Graphics Library - a thin RHI for Vulkan, DirectX12, and Metal☆48Updated 5 months ago
- An extension for the GLFW library for using WebGPU native.☆74Updated 3 months ago
- Open source C++ 3D game engine☆126Updated 2 weeks ago
- Next-gen general purpose game engine written in modern C++☆58Updated last month
- A drop-in entity editor for EnTT with Dear ImGui☆234Updated 9 months ago
- Utilities built on top of core module☆121Updated this week
- 🌋🖖🏽 PBR, IBL, Clustered Forward Shading, Path Tracing, Shadow Mapping, and more!☆90Updated 4 months ago