A simple and powerful entity component system (ECS) written in C++17
☆130Jul 18, 2026Updated this week
Alternatives and similar repositories for gaia-ecs
Users that are interested in gaia-ecs are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Benchmarks of common ECS (Entity-Component-System)-Frameworks in C++ (or C)☆301Aug 16, 2024Updated last year
- Suora Engine – Open Source 3D game engine written in C++ 🔨☆15Dec 14, 2024Updated last year
- Archetype based ECS☆28Nov 2, 2020Updated 5 years ago
- A header only job-based parallelism framework for C++☆15May 17, 2022Updated 4 years ago
- Edyn is a real-time physics engine organized as an ECS.☆780Jun 5, 2026Updated last month
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Data Structures and Algorithms, STL replacement without mess☆21Jan 17, 2025Updated last year
- An entity component framework.☆56Dec 21, 2021Updated 4 years ago
- An open source 2D/3D game engine.☆21Jun 11, 2022Updated 4 years ago
- Data-oriented and multi-threaded C11 Game Engine with libraries & shaders hot-reloading.☆341Sep 2, 2025Updated 10 months ago
- High performance Entity/Component/System library.☆169Jun 29, 2024Updated 2 years ago
- NcEngine: 3D game engine written in modern C++ and Vulkan☆243Jun 28, 2026Updated 3 weeks ago
- Cross platform toy render engine supporting physically based rendering and hardware/software ray tracing☆477May 1, 2026Updated 2 months ago
- A pure C file watcher library☆52Jan 28, 2026Updated 5 months ago
- Single-header, cross-platform libraries for game development☆546Updated this week
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- ☆11Oct 4, 2024Updated last year
- Modern, flexible computer graphics and rendering engine, written in C++23 with support for Vulkan 🌋 and DirectX 12 ❎.☆116Jul 7, 2026Updated 2 weeks ago
- A modern C++ game engine. Realtime ray tracing, clustered shading, visual editor, C# scripting and more☆543Updated this week
- Open-source game engine written in C++.☆37Jun 25, 2026Updated 3 weeks ago
- Modern cross-platform graphics engine written in C++☆546Jun 8, 2026Updated last month
- Visual shader editor for Lumix Engine☆15Aug 23, 2025Updated 10 months ago
- Game engine with an Entity-Component-System (ECS) architecture. Focus on ease-of-use, runtime extensibility and compile-time type safety.☆617Mar 10, 2023Updated 3 years ago
- This library provides a powerful framework for creating and managing visual node systems.☆45Updated this week
- A fast entity component system (ECS) for C & C++☆8,520Updated this week
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- CPU scope based profiling library and browser based profile inspector with ImGui visualization☆100May 31, 2026Updated last month
- A fighting and beat em up game engine for windows, linux, and macos written in C and uses OpenGL.☆50Feb 13, 2025Updated last year
- Frustum culling with an octree and depth sorting with a mergeable heap priority queue☆12Apr 19, 2012Updated 14 years ago
- An experimental game engine.☆206Aug 29, 2025Updated 10 months ago
- Hot reload for C☆21Jul 14, 2025Updated last year
- Render graph management library.☆248May 10, 2026Updated 2 months ago
- A rendering engine and physics simulator built from scratch with OpenGL and C++, featuring custom shaders and bounding volume hierarchy i…☆15May 25, 2026Updated last month
- Rust bindings for the Flecs ECS library☆72Apr 24, 2024Updated 2 years ago
- A curated list of Entity-Component-System (ECS) libraries and resources☆695Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Fixed-size C++ delegates - efficient alternatives to std::function.☆42Jul 27, 2022Updated 3 years ago
- Single source file FBX loader☆1,348Jun 28, 2026Updated 3 weeks ago
- A Cool High Performance Game Engine☆492Jun 13, 2026Updated last month
- A single-file, immediate-mode sequencer widget for C++17, Dear ImGui and EnTT☆264Sep 17, 2024Updated last year
- In developement Game Engine inspired by The Unity Engine, write in c++ with focuses on high performace, be small and easy to use☆17Jul 10, 2026Updated last week
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.☆466Dec 20, 2025Updated 7 months ago
- Voxel SVO/DAG renderer with limited detail. My RAM can't fit unlimited data and I don't like loops in my DAG.☆31Nov 28, 2025Updated 7 months ago