I'm learning webgpu
☆37Apr 3, 2024Updated last year
Alternatives and similar repositories for webgpu-learning
Users that are interested in webgpu-learning are comparing it to the libraries listed below
Sorting:
- NK is a simple C++ 2D rendering library with input and app control handling.☆12Aug 11, 2024Updated last year
- A learning-focused 2D physics engine project.☆16Sep 3, 2025Updated 5 months ago
- A blazingly fast, ecs powered game engine for the web☆21Updated this week
- C++ math library for graphics programs☆11Dec 30, 2021Updated 4 years ago
- Game engine written with C++ and Vulkan.☆28Dec 29, 2021Updated 4 years ago
- WebGPU rendering experiments☆115Dec 26, 2023Updated 2 years ago
- A CSV benchmark in C#!☆17Aug 24, 2025Updated 6 months ago
- Repository for exploratory work related to http☆16Dec 21, 2024Updated last year
- A cross-platform singleheader LZMA compression/decompression library for C++11☆21Mar 7, 2023Updated 2 years ago
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Jul 14, 2024Updated last year
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆75Feb 13, 2026Updated 2 weeks ago
- ☆19Sep 19, 2024Updated last year
- ☆19Apr 30, 2021Updated 4 years ago
- Implementation of "High Resolution Sparse Voxel DAGs" paper☆17Mar 19, 2019Updated 6 years ago
- SDF -> Voxels -> Faces -> Pixels☆19Aug 28, 2022Updated 3 years ago
- Low-level API examples using C++, C#, Rust, Python, Swift, Java, and Kotlin languages☆22Nov 11, 2025Updated 3 months ago
- Test project to show how C++ and Zig can interchangeably call function from both languages, and compile to a single binary.☆26May 18, 2024Updated last year
- GUI for D3d12info combined with GPU hardware database☆29Feb 17, 2026Updated last week
- ☆22Nov 6, 2023Updated 2 years ago
- WAD to glTF converter☆26Mar 17, 2024Updated last year
- AS3 Amiga SoundTracker (MOD) and FastTracker (XM) Replay Library☆51May 5, 2012Updated 13 years ago
- Public repo for level editor tools in Unity☆13Feb 26, 2024Updated 2 years ago
- Generating signed-distance maps for font atlases, and rendering them with hx-ogl.☆35Aug 15, 2016Updated 9 years ago
- Gpu Renderer and Rasterizer - for python☆28Aug 13, 2024Updated last year
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆32Apr 20, 2023Updated 2 years ago
- Next-gen general purpose game engine written in modern C++☆61Sep 12, 2025Updated 5 months ago
- Collection of C-language examples that demonstrate basic rendering and computation in WebGPU native.☆498Updated this week
- Generate nice C/C++ stacktrace☆34May 15, 2011Updated 14 years ago
- ☆16Apr 20, 2025Updated 10 months ago
- A C++ game engine powered by Vulkan☆28Nov 23, 2024Updated last year
- Visualization showing how MSAA (multisample anti-aliasing) works☆33Oct 11, 2023Updated 2 years ago
- Multi-threaded INET Framework for V2X Communications☆10May 30, 2019Updated 6 years ago
- Simple Vulkan application☆26Feb 21, 2026Updated last week
- ANSAINET extends INET framework for OMNeT++☆19Mar 31, 2019Updated 6 years ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆30Oct 22, 2025Updated 4 months ago
- ☆135Mar 27, 2023Updated 2 years ago
- ☆35Sep 6, 2023Updated 2 years ago
- Thunderhead Android SDK for ONE and Interaction Studio☆10Aug 17, 2023Updated 2 years ago
- Flare - An Open Source successor to Adobe Animate/Flash. Forked from OpenToonz.☆25Updated this week