I'm learning webgpu
☆37Apr 3, 2024Updated 2 years ago
Alternatives and similar repositories for webgpu-learning
Users that are interested in webgpu-learning are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- NK is a simple C++ 2D rendering library with input and app control handling.☆12Aug 11, 2024Updated 2 years ago
- Game engine written with C++ and Vulkan.☆28Dec 29, 2021Updated 4 years ago
- WebGPU rendering experiments☆117Dec 26, 2023Updated 2 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆84Aug 22, 2026Updated last week
- Single-header library for console commands☆22Apr 5, 2025Updated last year
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Pixel-perfect mouse picking with OpenGL stencil buffer.☆21Jan 2, 2024Updated 2 years ago
- WAD to glTF converter☆27Mar 17, 2024Updated 2 years ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆31Oct 22, 2025Updated 10 months ago
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Jul 14, 2024Updated 2 years ago
- nice little engine - tiny 3d game engine.☆11Sep 15, 2024Updated last year
- ☆10Aug 21, 2026Updated last week
- C++ math library for graphics programs☆11Dec 30, 2021Updated 4 years ago
- The SHAT STACK☆19May 1, 2024Updated 2 years ago
- Test project to show how C++ and Zig can interchangeably call function from both languages, and compile to a single binary.☆27May 18, 2024Updated 2 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- Constructing a linear BVH with WebGPU.☆15Aug 15, 2024Updated 2 years ago
- Raw Jai Bindings for wgpu_native.☆14Mar 18, 2025Updated last year
- ☆12Jan 28, 2025Updated last year
- Mirror of https://gitlab.com/Tapani_/1oom. Please post issues and PRs there.☆12Mar 17, 2026Updated 5 months ago
- An abandoned 3D software renderer written in C++, "Vixis3D Engine"☆11Nov 14, 2018Updated 7 years ago
- ☆135Mar 27, 2023Updated 3 years ago
- A Vulkan renderer running on macOS M1 chip☆16Mar 28, 2023Updated 3 years ago
- A modified Windows debugger that logs all call instructions executed by a process.☆16Nov 16, 2021Updated 4 years ago
- Visualization showing how MSAA (multisample anti-aliasing) works☆33Oct 11, 2023Updated 2 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Create subfilesystems that are rooted at a specific directory.☆28Dec 4, 2019Updated 6 years ago
- RenderDoc loader for odin☆12Mar 22, 2026Updated 5 months ago
- Simple Vulkan application☆26Apr 5, 2026Updated 4 months ago
- Toy vulkan renderer made for learning purposes☆18Aug 14, 2026Updated 2 weeks ago
- Learning Vulkan from code samples - Tutorial series☆83Nov 19, 2023Updated 2 years ago
- A C++ game engine powered by Vulkan☆28Nov 23, 2024Updated last year
- A cross-platform singleheader LZMA compression/decompression library for C++11☆22Mar 7, 2023Updated 3 years ago
- Copy and Paste standard library (CPSTL) is a repository with a collection of data structure and algorithms in many different languages☆13Feb 15, 2025Updated last year
- A programming language with some uncommon features☆16Aug 18, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- A CSV benchmark in C#!☆17Aug 24, 2025Updated last year
- C++ wrapper around libuv focused on making callback arg passing safer☆23Mar 4, 2024Updated 2 years ago
- Cross-platform game framework☆66Oct 22, 2025Updated 10 months ago
- Let's Code MS DOS: Breakout Game☆19Mar 29, 2020Updated 6 years ago
- Software renderer.☆14May 15, 2024Updated 2 years ago
- Implementation of "High Resolution Sparse Voxel DAGs" paper☆17Mar 19, 2019Updated 7 years ago
- Path tracing with WebGPU compute shaders☆43Sep 30, 2025Updated 10 months ago