I'm learning webgpu
☆37Apr 3, 2024Updated 2 years ago
Alternatives and similar repositories for webgpu-learning
Users that are interested in webgpu-learning are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Code repository for The Book of WebGPU by Mahesh Venkitachalam (No Starch Press)☆11Updated this week
- NK is a simple C++ 2D rendering library with input and app control handling.☆12Aug 11, 2024Updated last year
- A learning-focused 2D physics engine project.☆17Sep 3, 2025Updated 8 months ago
- Game engine written with C++ and Vulkan.☆28Dec 29, 2021Updated 4 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆76Mar 29, 2026Updated last month
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- SDF -> Voxels -> Faces -> Pixels☆19Aug 28, 2022Updated 3 years ago
- Pixel-perfect mouse picking with OpenGL stencil buffer.☆21Jan 2, 2024Updated 2 years ago
- WAD to glTF converter☆27Mar 17, 2024Updated 2 years ago
- ☆10May 3, 2026Updated 2 weeks ago
- Register-based VM as C library☆11Feb 13, 2016Updated 10 years ago
- Collected source code to various old DOS raycaster-based FPSes.☆14Feb 23, 2017Updated 9 years ago
- A concise C++ demonstration of image resource interoperability between D3D11 and Vulkan.☆14Jul 14, 2024Updated last year
- A blazingly fast, ecs powered game engine for the web☆22Mar 23, 2026Updated last month
- A modified version of the Syndicate Wars port created by vexillium☆13May 22, 2017Updated 9 years ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- C++ math library for graphics programs☆11Dec 30, 2021Updated 4 years ago
- A simple Voxel Space implementation implementing velocity, acceleration, pitch, camera roll, and night vision mode.☆32Apr 20, 2023Updated 3 years ago
- Constructing a linear BVH with WebGPU.☆15Aug 15, 2024Updated last year
- nice little engine - tiny 3d game engine.☆11Sep 15, 2024Updated last year
- A space shooter game made with the Odin programming language. Visit YouTube for tutorials https://www.youtube.com/@handmadegamesdev☆34Mar 1, 2023Updated 3 years ago
- FreeSynd is a cross-platform, GPLed reimplementation of engine for the classic Bullfrog game, Syndicate.☆14Jun 9, 2015Updated 10 years ago
- Test project to show how C++ and Zig can interchangeably call function from both languages, and compile to a single binary.☆27May 18, 2024Updated 2 years ago
- (Moved to Codeberg!) Retro graphics programming in 16bit style - using a modern tool-chain☆16Jul 23, 2025Updated 9 months ago
- Raw Jai Bindings for wgpu_native.☆14Mar 18, 2025Updated last year
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- A Vulkan renderer running on macOS M1 chip☆16Mar 28, 2023Updated 3 years ago
- This repo shows how to build a basic program in C++ which uses Lua with sol2.☆13Feb 16, 2023Updated 3 years ago
- ☆12Jan 28, 2025Updated last year
- WebGL Heightmap Pathtracing using Quadtree Displacement Mapping☆25Dec 6, 2023Updated 2 years ago
- ☆136Mar 27, 2023Updated 3 years ago
- The SHAT STACK☆19May 1, 2024Updated 2 years ago
- Toy vulkan renderer made for learning purposes☆12May 11, 2026Updated last week
- Open-source library for resource files of the *Might & Magic: World of Xeen* games.☆13Apr 11, 2019Updated 7 years ago
- fluid simulation on C++ with CUDA and SFML☆32Nov 24, 2020Updated 5 years ago
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- Visualization showing how MSAA (multisample anti-aliasing) works☆33Oct 11, 2023Updated 2 years ago
- dos port☆13Dec 19, 2015Updated 10 years ago
- RenderDoc loader for odin☆12Mar 22, 2026Updated last month
- A C++ game engine powered by Vulkan☆28Nov 23, 2024Updated last year
- Command-line tool for extracting assets from Wolfenstein 3D for PC☆17May 20, 2019Updated 7 years ago
- Simple Vulkan application☆26Apr 5, 2026Updated last month
- Low-level API examples using C++, C#, Rust, Python, Swift, Java, and Kotlin languages☆22Nov 11, 2025Updated 6 months ago