floooh / dcimguiLinks
All in one Dear ImGui source distro for C++, C and Zig.
☆69Updated this week
Alternatives and similar repositories for dcimgui
Users that are interested in dcimgui are comparing it to the libraries listed below
Sorting:
- Mostly self-contained game/engine☆49Updated 11 months ago
- ☆75Updated 2 years ago
- A self-contained high-performance WebGPU implementation on Vulkan☆89Updated last week
- ☆37Updated last year
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆28Updated last month
- ENTT like implementation of ECS in C☆51Updated last year
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- Minimal C11 game libraries☆53Updated 2 years ago
- Sokol based rendering module for Flecs.☆39Updated 3 months ago
- Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).☆68Updated last month
- Single file Vulkan API loader.☆176Updated last week
- JoltPhysics C interface☆140Updated this week
- Simple-to-use single header modular font rendering library written in C.☆45Updated 3 weeks ago
- Single-Header CPU graphics library☆62Updated 6 months ago
- SQLite viewer☆103Updated 2 weeks ago
- Hot reload for C☆17Updated 3 months ago
- Minimal zig project to get bgfx running with sdl2☆18Updated 5 years ago
- 💎 3D game framework in C, v2.☆70Updated 2 months ago
- Simple subpixel text rendering for OpenGL 4.5 using dual source blending to blend subpixels individually☆24Updated 2 years ago
- Fast O(1) offset allocator with minimal fragmentation in C99☆57Updated 2 years ago
- File system and archive abstraction library.☆49Updated 3 weeks ago
- Reasonably fast Fourier transform in a single header for C and C++☆39Updated 2 years ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- A simple example showing how to render a video with libvlc + raylib.☆67Updated 10 months ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆117Updated 4 years ago
- A cross-platform single-header C library for managing virtual memory. Currently for Windows and Linux.☆29Updated 2 years ago
- Network library in C for Windows☆76Updated last year
- Yet another multiplatform C++ framework to make games☆80Updated last month
- Reads Microsoft PDB (Program Database) files. Enables stacktracing on windows for The Odin Programming Language.☆20Updated last year
- Simple game written from scratch in Zig☆58Updated 4 months ago