DamienFremont / c99-raylib5-gl3-3dgame-starterLinks
2024's small template to start your raylib game. Featuring 3D, C 2017, Raylib 5.0, OpenGL 3 and a modular architecture.
☆33Updated 10 months ago
Alternatives and similar repositories for c99-raylib5-gl3-3dgame-starter
Users that are interested in c99-raylib5-gl3-3dgame-starter are comparing it to the libraries listed below
Sorting:
- 128x128 sized icons of various game development things☆65Updated 2 years ago
- Sokol based rendering module for Flecs.☆39Updated 5 months ago
- A clean and customizable 3D gizmo tool for raylib. Designed with an Immediate Mode style for simplicity, it requires just a single functi…☆122Updated 4 months ago
- RavEngine sample programs☆37Updated 4 months ago
- A game engine based on the Flecs Entity Component System.☆66Updated 3 months ago
- Major overhaul of the Zero Engine and renaming to Welder.☆58Updated last year
- This sample demonstrates usage of cr.h (https://github.com/fungos/cr) hot reload library☆12Updated 3 years ago
- Physically based rendering (PBR) for raylib☆118Updated 3 years ago
- Jolt Physics raylib ⚡️ trying Jolt C++ game development physics library with raylib in a 3D hello world 🎱 bouncing sphere example.☆20Updated 7 months ago
- I'm learning webgpu☆37Updated last year
- Standalone node editor in raylib☆52Updated 3 weeks ago
- Mostly self-contained game/engine☆51Updated last year
- REI is a cross-platform rendering framework and a comprehensive graphics API. Adaptable to various platforms, including PC, consoles, and…☆70Updated last year
- WAD to glTF converter☆23Updated last year
- ☆41Updated last year
- JoltPhysics C interface☆153Updated 2 weeks ago
- This is a 3d engine written from scratch in my last semester on the university (Spring 2009)☆28Updated 6 years ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆35Updated last year
- Yet another multiplatform C++ framework to make games☆83Updated this week
- Win32 software rendering using only Odin's core libraries☆18Updated last year
- 3D tile based map editor using Raylib☆28Updated last month
- CLI tool for converting .map files to .gltf/.glb☆38Updated last year
- A simple example showing how to render a video with libvlc + raylib.☆67Updated 11 months ago
- An extension for the SDL2 library for using WebGPU native.☆50Updated 7 months ago
- ☆21Updated 4 years ago
- Raylib backend for Dear ImGui☆40Updated last year
- Node Editor of OpenGL Shaders☆37Updated 2 years ago
- Implementation of realtime bloom post-process☆13Updated 10 months ago
- Spatial partitioning concepts and implementions.☆53Updated 8 months ago
- ☆22Updated 7 months ago