michal-z / cgameLinks
☆37Updated 10 months ago
Alternatives and similar repositories for cgame
Users that are interested in cgame are comparing it to the libraries listed below
Sorting:
- ☆74Updated 2 years ago
- A port & overhaul of Vertex Engine GPU Font Cache for the Odin programming language☆26Updated 2 weeks ago
- Graphical user interface playground☆102Updated last month
- All in one Dear ImGui source distro for C++, C and Zig.☆63Updated 2 weeks ago
- An XNA-inspired 3D graphics library with modern capabilities.☆64Updated 8 months ago
- ☆23Updated last year
- JoltPhysics C interface☆123Updated 2 weeks ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 2 years ago
- Yet another multiplatform C++ framework to make games☆80Updated 3 weeks ago
- Proof of concept demonstrating that you don't need C++ to use D3D.☆47Updated 2 years ago
- Sokol based rendering module for Flecs.☆37Updated last month
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆85Updated 3 years ago
- Alternative STL aims to compile fast, runs fast, written in clear code, simple to read and understand☆71Updated last week
- A small networked game written as a first introduction to network programming☆18Updated 2 years ago
- A demo app using Odin and Raylib to show different ways of simulating a game with a fixed timestep update loop☆32Updated 10 months ago
- Examples from learnopengl.com, implemented using Sokol libraries.☆116Updated 4 years ago
- Odin bindings for FreeType☆14Updated 8 months ago
- Single file Vulkan API loader.☆174Updated 2 months ago
- Jolt binding for Odin☆21Updated last month
- A collection of innocent cubes, to freak out your engine, or not. If not you may receive the "deccer-cubes-approval" role on our discord.…☆51Updated 7 months ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆39Updated 2 years ago
- Minimal C11 game libraries☆53Updated 2 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- Mostly self-contained game/engine☆49Updated 10 months ago
- Fast O(1) offset allocator with minimal fragmentation in C99☆58Updated last year
- Binaries and fips integration for https://github.com/floooh/sokol-tools☆42Updated last month
- Easy-to-use LBP binary serialization utility for Odin.☆47Updated 11 months ago
- 2D rectangular bin packing with option for item removal☆110Updated 11 months ago
- 3D render engine written in C with Vulkan☆17Updated last year
- Software Implementation of OpenGL 3.3 spec☆21Updated 2 years ago