prcastro / zeroGLLinks
A zero-dependencies, single-header 3D graphics library
☆32Updated 7 months ago
Alternatives and similar repositories for zeroGL
Users that are interested in zeroGL are comparing it to the libraries listed below
Sorting:
- Minimal C11 game libraries☆53Updated 2 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆44Updated 2 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆68Updated last week
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- ☆18Updated 9 months ago
- A C Game Engine☆40Updated last year
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆104Updated last week
- Single-Header CPU graphics library☆63Updated 7 months ago
- 3D Game Engine☆21Updated 8 months ago
- OpenGL-Like software rendering library☆85Updated 2 weeks ago
- A script that generates a single-header & single-header+single-source version of GLFW☆51Updated 3 years ago
- 3D render engine written in C with Vulkan☆18Updated last year
- Simple-to-use single header modular font rendering library written in C.☆50Updated last month
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- C graphics framework. Mirror of https://codeberg.org/quou/corrosion.☆24Updated 2 years ago
- Fresh game engine written in C☆51Updated 3 years ago
- A small networked game written as a first introduction to network programming☆18Updated 3 years ago
- Win32 + OpenGL demo of artifact‑free, high‑FPS window resizing/moving using a background render thread (C port of Jai example).☆69Updated 2 months ago
- Win32 software rendering using only Odin's core libraries☆17Updated last year
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆80Updated 5 years ago
- VKK: A C library built to simplify Vulkan graphics programming☆23Updated 2 months ago
- Cute little physics engine.☆64Updated 8 years ago
- sokol imgui demo built with cosmopolitan libc☆29Updated 7 months ago
- SQLite viewer☆103Updated 3 weeks ago
- mini libraries / experimental tools and reusable snippets☆86Updated 4 months ago
- Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.☆28Updated last year
- Experimenting with a new version of my Pixie game dev library☆75Updated 2 years ago