A zero-dependencies, single-header 3D graphics library
☆37Jan 7, 2026Updated 2 months ago
Alternatives and similar repositories for zeroGL
Users that are interested in zeroGL are comparing it to the libraries listed below
Sorting:
- ☆12Oct 14, 2020Updated 5 years ago
- Some useful libraries converted to WatcomC++.☆19Mar 11, 2026Updated last week
- TTY-like interface for SDL☆12Nov 16, 2025Updated 4 months ago
- GoldFish engine - generic engine for 3D games☆11Jul 26, 2025Updated 7 months ago
- An extension for the C standard library☆16Jul 17, 2025Updated 8 months ago
- An Adventure in Pre-Rendered Backgrounds. (Video game prototype.)☆21Sep 2, 2023Updated 2 years ago
- Simple ultra-lightweight OpenGL version abstraction layer HEAVILY based on RLGL that uses the opengl pipeline style.☆30Jun 1, 2024Updated last year
- Simple-to-use single header modular font rendering library written in C.☆62Sep 23, 2025Updated 5 months ago
- Cross-platform development framework for mobile game development☆15Aug 7, 2017Updated 8 years ago
- glTF loader for Lua☆11Jan 30, 2024Updated 2 years ago
- a software-renderer with pbr shading☆18Dec 26, 2021Updated 4 years ago
- Secret in the Forest - a C-based text adventure game engine☆16Jul 15, 2018Updated 7 years ago
- Comanche's Voxel Space rendering algorithm written in C using SDL.☆18Oct 6, 2023Updated 2 years ago
- A Multi Threaded Software Renderer☆54Jun 11, 2025Updated 9 months ago
- Port of AMD's TressFX hair rendering and simulation technology to OpenGL☆14Sep 22, 2023Updated 2 years ago
- Yet another multiplatform C++ framework to make games☆86Feb 23, 2026Updated 3 weeks ago
- Single-header UI extension for RSGL☆12Dec 31, 2024Updated last year
- The HOI4 Programming Language (HPL) is a domain-specific interpreter programming language made for sane HOI4 modding development.☆16May 21, 2023Updated 2 years ago
- Triangle rasterization routines accelerated by SSE and AVX☆72Jan 28, 2018Updated 8 years ago
- Single file OpenGL API loader.☆77May 25, 2025Updated 9 months ago
- GCC targetting X68000 and Human68K☆14Jun 18, 2013Updated 12 years ago
- FujiNet firmware port to Linux, MacOS and Windows☆11Apr 23, 2024Updated last year
- 3D game engine written in C++ using OpenGL☆15Nov 27, 2025Updated 3 months ago
- An ECS oriented game engine developed in c#☆13Dec 8, 2022Updated 3 years ago
- RGFW platform backend for Dear ImGUI☆15Nov 18, 2025Updated 4 months ago
- ☆29Apr 2, 2016Updated 9 years ago
- Real time Physically Based Rendering on the CPU using AVX512☆73Feb 16, 2026Updated last month
- Toy OpenGL PBR renderer.☆34Oct 24, 2023Updated 2 years ago
- A small networked game written as a first introduction to network programming☆18Sep 23, 2022Updated 3 years ago
- A simple and pure win32 Snake game, without any compressor trickery, just under 2,953 bytes!☆15Aug 1, 2025Updated 7 months ago
- C++ wrapper templates around the Duktape JavaScript Engine☆21Dec 30, 2024Updated last year
- SGDKplusplus - A free and open development kit for the Sega Mega Drive with C++ support. Forked from SGDK.☆12Nov 19, 2022Updated 3 years ago
- Some basic libc functions for working with C code in Zig☆17Oct 23, 2025Updated 4 months ago
- lz4 or zstd-compressed FMV movie format and player for Sega Dreamcast☆24Mar 5, 2026Updated 2 weeks ago
- NO LAYERS DIRECT EXAMPLES☆14Sep 17, 2024Updated last year
- the smallest cross platform GUI library for applications and audio plugins. Made entirely in C code, that also can be used with C++☆19Mar 9, 2024Updated 2 years ago
- NES Emulator for the Sega Dreamcast Console☆12Feb 7, 2026Updated last month
- Education projects and publications☆60Feb 10, 2024Updated 2 years ago
- Modern OpenGL deferred rendering example☆39Sep 21, 2023Updated 2 years ago