mgerdes / PhysicsEngineLinks
Cute little physics engine.
☆63Updated 8 years ago
Alternatives and similar repositories for PhysicsEngine
Users that are interested in PhysicsEngine are comparing it to the libraries listed below
Sorting:
- Low-Level, 8-bit Colored, 3D Software Renderer written in C99☆79Updated 5 years ago
- Minimal C11 game libraries☆53Updated 2 years ago
- Software ray tracer written from scratch in C that can run on CPU or GPU with emphasis on ease of use and trivial setup☆62Updated 3 years ago
- 3D Game Engine☆21Updated 6 months ago
- A script that generates a single-header & single-header+single-source version of GLFW☆50Updated 3 years ago
- An extensible, cross-platform, single-header C/C++ OpenGL loader library.☆90Updated 3 years ago
- A minimalist library with basic facilities for developing interactive real-time 3D applications, with a strong emphasis on simplicity and…☆86Updated 3 years ago
- Mostly self-contained game/engine☆49Updated 10 months ago
- Single-file port of PhysFS, a library that provides abstract access to various archives.☆66Updated 4 years ago
- A simple lightweight immediate mode renderer for 2D graphics, using OpenGL.☆42Updated 2 years ago
- minimal single-file GLUT implementation without unnecessary dependencies☆66Updated 8 months ago
- Educational demo implementing a swept 2D character controller☆97Updated last year
- Single file Vulkan API loader.☆175Updated 3 months ago
- High performance, data oriented game engine written in C99☆21Updated 4 years ago
- Fast realtime softare rendering library for C++14 using SSE/AVX/NEON. 2D, 3D and isometric rendering with minimal system dependencies.☆100Updated last month
- mini libraries / experimental tools and reusable snippets☆85Updated 2 months ago
- small & reasonably fast declarative style gles3.1+/gl4.3+ renderer inspired by bgfx☆67Updated 4 years ago
- Fresh game engine written in C☆51Updated 3 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- Simple software rasterizer with OpenGL-like interface☆32Updated 2 years ago
- the Donald Trump of the ECS libraries☆67Updated 4 years ago
- [abandoned] C99 cross-platform 3D game engine with absolute minimum of external dependencies☆162Updated 6 years ago
- Experimenting with a new version of my Pixie game dev library☆75Updated last year
- Examples from learnopengl.com, implemented using Sokol libraries.☆116Updated 4 years ago
- 🎥 Graphics Kernel: flexible, highly configurable, extensible render engine (realtime + offline)☆104Updated 2 years ago
- Maciej's Toolbox☆66Updated 6 months ago
- Physically based rendering (PBR) for raylib☆111Updated 3 years ago
- Example of how to use stb_truetype library for rendering TrueType fonts.☆91Updated 3 years ago
- ENTT like implementation of ECS in C☆50Updated last year
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago