Test using OpenGL, GLFW, GLEW, GLM and PCL
☆18Oct 20, 2021Updated 4 years ago
Alternatives and similar repositories for Cube
Users that are interested in Cube are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Tests and learning examples of using SketchUp's C API☆11Feb 20, 2018Updated 8 years ago
- Sample applications using Dozer☆16Feb 3, 2024Updated 2 years ago
- An implementation of the Marching Cubes Algorithm in Javascript☆12Jul 24, 2020Updated 6 years ago
- Digital paint mixing program based on the Kubelka-Munk equations. Implementation of : T. Lindemeier, J. M. Gülzow, and O. Deussen. 2018…☆13Sep 10, 2020Updated 6 years ago
- Raytracing voxels in LWJGL. End goal is some hands on experience with sparse voxel DAGs☆15Feb 21, 2019Updated 7 years ago
- Managed Kubernetes at scale on DigitalOcean • AdDigitalOcean Kubernetes includes the control plane, bandwidth allowance, container registry, automatic updates, and more for free.
- Some design patterns implements in C++.☆10Aug 14, 2024Updated 2 years ago
- An experimental Metal project for OpenSiv3D☆12Oct 23, 2018Updated 7 years ago
- ☆22Jul 14, 2023Updated 3 years ago
- 🥧 An OpenGL 4.x example of GPU Zen 2's ray casting techniques for baked texture generation chapter.☆44Apr 27, 2019Updated 7 years ago
- VRMアバターの表情をTimelineで制御するスクリプト☆12Apr 21, 2026Updated 5 months ago
- Android Tv Websocket APPlication for Hybridcast-Connect : (Hybridcast-Connect Server Emulator)☆21Nov 17, 2021Updated 4 years ago
- NASA Space Shuttle Synthesis Program (1970) - Revived. FORTRAN IV ported to gfortran, simulates real Space Shuttle launch to orbital velo…☆20May 4, 2026Updated 4 months ago
- Real-time fluid simulation using smoothed particle hydrodynamics (SPH) by taking advantage of GPU hardware ray tracing for particle neigh…☆13Apr 20, 2026Updated 5 months ago
- ☆13Dec 1, 2019Updated 6 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- C++ library for non photorealistic rendering. Includes a paint renderer based on Kubelka Munk equations, stroke based rendering algorithm…☆31Nov 22, 2020Updated 5 years ago
- Large game project at the Blekinge Institute of Technology☆10Oct 30, 2020Updated 5 years ago
- Comparison on single LDR to HDR effect image. ECE 613 project☆12Sep 11, 2020Updated 6 years ago
- Hypervisor from scratch in linux☆13May 8, 2022Updated 4 years ago
- tiny toy rigid body sim in python☆34Apr 14, 2022Updated 4 years ago
- Postion-based Fluid Simulation☆13Aug 17, 2020Updated 6 years ago
- PWTECH (Point-Cloud World Render Technology)☆25Jul 30, 2019Updated 7 years ago
- Create Mesh's Vertex Texture☆21Mar 19, 2017Updated 9 years ago
- Simple OpenGL/C++ point cloud implementation☆11Sep 26, 2019Updated 6 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- This is a simple python script to retarget a rig in blender from a radical capture to a rig imported from Daz3D☆10Oct 10, 2020Updated 5 years ago
- ☆10Mar 2, 2023Updated 3 years ago
- D3D12 Render Engine☆11Jan 2, 2023Updated 3 years ago
- SMPTE Timecode Generator☆12May 6, 2016Updated 10 years ago
- Shared memory for node.js☆16May 24, 2022Updated 4 years ago
- An implementation of "Strain based dynamics", SCA (2014)☆16Aug 30, 2017Updated 9 years ago
- A Low-Dimensional Function Space for Efficient Spectral Upsampling☆34Updated this week
- a Unity dynamic texture experiment by FFMPEG on Windows☆15Oct 25, 2017Updated 8 years ago
- Tellusim Core SDK Tests Direct3D12, Direct3D11, Metal, Vulkan, OpenGL, OpenGLES, WebGL, WebGPU☆13Nov 11, 2025Updated 10 months ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- point cloud utility for Microsoft Azure Kinect☆16Mar 10, 2020Updated 6 years ago
- ☆10Jun 21, 2022Updated 4 years ago
- ☆28Nov 7, 2016Updated 9 years ago
- An implementation of "Air Meshes for Robust Collision Handling", SIGGRAPH (2015)☆16Aug 30, 2017Updated 9 years ago
- Cornell box rendering using raytracing and rasterisation☆12May 20, 2015Updated 11 years ago
- Sample code for my article Intelligent Steering Using PID Controllers in the book AI Game Programming Wisdom 2☆13Apr 21, 2020Updated 6 years ago
- The pytorch implementation for the paper of 'Cascaded Residual Attention Enhanced Road Extraction from Remote Sensing Images'☆14Dec 29, 2021Updated 4 years ago