stoneberry-webgpu / stoneberryLinks
core WebGPU shaders
☆15Updated last year
Alternatives and similar repositories for stoneberry
Users that are interested in stoneberry are comparing it to the libraries listed below
Sorting:
- WebGPU Ray Tracing eXtension☆147Updated last year
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆258Updated 2 years ago
- Realtime path tracing via WebGPU compute shaders☆135Updated last month
- Cross-platform compute shader engine☆135Updated this week
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆63Updated 8 months ago
- Hardware Ray tracing extension for Chromium WebGPU☆281Updated 4 years ago
- Inspection debugger for WebGPU☆248Updated 3 weeks ago
- Compute-Less Clustered Lighting☆61Updated last year
- An interactive, experimental, pathtracer implemented using desktop WebGPU.☆38Updated 2 months ago
- ☆20Updated last year
- Shadertoy for WebGPU compute shaders.☆142Updated this week
- Toy path tracer using WebGPU RT☆149Updated 4 years ago
- GPU driven renderer using WGPU☆68Updated 3 months ago
- A WebGL2 Enterprise PBR sample renderer☆143Updated 3 years ago
- Rendering algorithms implemented in WebGPU.☆82Updated last year
- WebGPU Pathtracer implementation☆37Updated 5 months ago
- Vulkan and rust experiments, including a spectral path tracer using Vulkan ray tracing extensions☆132Updated last year
- A GPU-parallel Marching Cubes implementation using WebGPU☆64Updated last year
- WebGPU 3D Renderer☆54Updated 4 months ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆41Updated 3 years ago
- A simple, template literals-based preprocessor for WGSL shaders☆64Updated last year
- A port of AMD's Single Pass Downsampler for WebGPU☆18Updated 2 weeks ago
- Path tracing with WebGPU compute shaders☆36Updated last year
- WebGPU rendering experiments☆112Updated last year
- A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.☆49Updated last year
- Efficient and easy to use rendering framework for real-time visualization based on WebGPU☆107Updated 5 months ago
- Personal experimental project to implement clustered shading with WebGPU.☆202Updated 2 years ago
- A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.☆73Updated 8 months ago
- ☆54Updated 3 years ago
- A WebGPU Shading Language parser and reflection library for Javascript.☆237Updated last week