stoneberry-webgpu / stoneberryLinks
core WebGPU shaders
☆15Updated last year
Alternatives and similar repositories for stoneberry
Users that are interested in stoneberry are comparing it to the libraries listed below
Sorting:
- WebGPU Ray Tracing eXtension☆156Updated 2 years ago
- A simple software rasterizer running on a WebGPU compute shader. Built for educational purposes.☆261Updated 2 years ago
- Cross-platform compute shader engine☆148Updated last month
- Realtime path tracing via WebGPU compute shaders☆162Updated 6 months ago
- WebGPU debugging tool for recording and playing back of WebGPU commands.☆68Updated last month
- Inspection debugger for WebGPU☆296Updated last week
- Hardware Ray tracing extension for Chromium WebGPU☆292Updated 5 years ago
- WebGPU Pathtracer implementation☆37Updated 11 months ago
- ☆22Updated 2 years ago
- WebGPU 3D Renderer☆62Updated 9 months ago
- Compute-Less Clustered Lighting☆62Updated last year
- Path tracing with WebGPU compute shaders☆38Updated 4 months ago
- Toy path tracer using WebGPU RT☆151Updated 5 years ago
- An interactive, experimental, pathtracer implemented using desktop WebGPU.☆43Updated 7 months ago
- A high-performance renderer to render glTF models that use the `KHR_materials_transmission` and `KHR_materials_volume` extensions.☆42Updated 4 years ago
- GPU driven renderer using WGPU☆73Updated 8 months ago
- A WebGL2 Enterprise PBR sample renderer☆149Updated 3 years ago
- ☆54Updated 3 years ago
- A port of AMD's Single Pass Downsampler for WebGPU☆20Updated 5 months ago
- Vulkan rendering sandbox for raytracing☆72Updated 3 years ago
- Physically-based Path Tracer using WebGPU and OpenPBR☆33Updated 2 months ago
- A WebGPU demonstration of using frustum culling with render bundles through indirect instanced draw calls.☆55Updated last year
- Rasterization using compute shaders☆23Updated last year
- Shadertoy for WebGPU compute shaders.☆168Updated last week
- A WebGPU implementation of the "Pristine Grid" technique☆26Updated last year
- A GPU-parallel Marching Cubes implementation using WebGPU☆72Updated last year
- Rendering algorithms implemented in WebGPU.☆80Updated last year
- Personal experimental project to implement clustered shading with WebGPU.☆207Updated 3 years ago
- A possible use of Slang shader compiler together with WebGPU in C++ (both in native and Web contexts), using CMake.☆78Updated last year
- A WebGPU capture and debugging tool☆45Updated last year