A free and open source path painter tool for painting paths on terrain in Unity.
☆85May 22, 2020Updated 5 years ago
Alternatives and similar repositories for PathPaintTool
Users that are interested in PathPaintTool are comparing it to the libraries listed below
Sorting:
- Extended version of the Unity Terrain Stamp Tool☆56Oct 2, 2022Updated 3 years ago
- Stamps for the Unity Terrain Stamp Tool☆90Apr 14, 2019Updated 6 years ago
- Source-like displacements for Unity☆14Apr 1, 2019Updated 6 years ago
- Pick a gradient by dragging a line over an image captured from desktop.☆20Jan 2, 2022Updated 4 years ago
- A Unity port of Brunetons improved atmospheric scattering☆124Mar 12, 2019Updated 7 years ago
- Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.☆218Oct 12, 2020Updated 5 years ago
- GPU-based raycaster for Unity☆173Jul 23, 2023Updated 2 years ago
- Collection of Addons for Unity3d MTree by Maxime Herpine☆21Oct 4, 2019Updated 6 years ago
- A Unity package that enables automated exploration of a 3D environment.☆14May 20, 2025Updated 10 months ago
- A pre-calculated Portal visibility system for Unity.☆144Nov 17, 2018Updated 7 years ago
- compute shader, tiled terrain, splatmap generation, v2018.3b09☆40Feb 22, 2019Updated 7 years ago
- Conditional Reaction Sequence Runner for Unity☆14Oct 15, 2023Updated 2 years ago
- Mixer for Unity's Terrain Tools 3☆59Jan 9, 2022Updated 4 years ago
- An Easily Directable AI Actor for Unreal & Unity Sequences☆56Jun 7, 2019Updated 6 years ago
- Screen space multiple scattering for Unity.☆741Jul 30, 2025Updated 7 months ago
- A noise visualizer and editor in Unity3D☆22Mar 8, 2021Updated 5 years ago
- Unity Screen Space Ray Traced Depth of Field☆25Mar 9, 2018Updated 8 years ago
- A job-based tween library for Unity☆49Jun 19, 2019Updated 6 years ago
- Example of how to get a smooth fog effect in Unity 3D☆38Jan 11, 2017Updated 9 years ago
- Use the right-click context menu or shortcut to group the selected GameObjects under a new parent.☆17Apr 22, 2021Updated 4 years ago
- low polygon water effect working in Unity☆55Sep 5, 2019Updated 6 years ago
- Diffuse GI using Progressive Voxelization and Ray Tracing☆11Sep 19, 2018Updated 7 years ago
- Custom extensions for the Unity MapMagic asset☆22Jan 5, 2017Updated 9 years ago
- Atmospheric Scattering for Unity☆13Jul 6, 2018Updated 7 years ago
- This system allows the creation of spherical terrains using stacked noise algorithms (Perlin, Worley etc) and heightmaps together.☆39Mar 2, 2019Updated 7 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆805Jun 23, 2022Updated 3 years ago
- Maya script that turns geometry to bricks☆12Sep 22, 2019Updated 6 years ago
- The shader scaffolding tool for Unity.☆45Nov 11, 2017Updated 8 years ago
- A shader for Unity that replicates the fake Quake 1 skybox☆18Apr 23, 2023Updated 2 years ago
- A Unity node editor for creating Immediate mode UIs☆78Sep 21, 2019Updated 6 years ago
- Projection Decals for Unity's Universal Render Pipeline.☆537Feb 12, 2024Updated 2 years ago
- Core OSM processing logic for building map based game in Unity☆27Jul 17, 2016Updated 9 years ago
- A free road creation tool for unity☆70Oct 12, 2019Updated 6 years ago
- An implmentation of the Alchemy Ambient Obscurance for Unity 3D. Alchemy AO is a variant of the SSAO technique by M. McGuire.☆11May 24, 2019Updated 6 years ago
- A basic prefab painter for the Unity3D game engine.☆88Jan 13, 2020Updated 6 years ago
- An unfinished prototype for a modular shader system for Unity. Please see link below.☆29Jul 13, 2020Updated 5 years ago
- General purpose fader to fade Materials, Enviro, etc in Unity☆12Apr 18, 2021Updated 4 years ago
- A small GPU-based component designed to aid in cleaning and refining satellite/DEM based terrains directly inside Unity.☆194Mar 2, 2021Updated 5 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆560Dec 25, 2020Updated 5 years ago