cgcostume / osghimmelView external linksLinks
Automatically exported from code.google.com/p/osghimmel
☆16Mar 18, 2015Updated 10 years ago
Alternatives and similar repositories for osghimmel
Users that are interested in osghimmel are comparing it to the libraries listed below
Sorting:
- ☆11Sep 29, 2022Updated 3 years ago
- Depth-Adaptive Superpixels☆36Aug 16, 2014Updated 11 years ago
- Dr Echo spices your terminal up (C++11)☆24Apr 11, 2016Updated 9 years ago
- Code Snippets, Libraries and Example projects created with DigiPen's Zero Engine.☆12Mar 10, 2018Updated 7 years ago
- A simple framework for automating content pipelines for indie games☆13Jan 21, 2024Updated 2 years ago
- Main reference:Handa, A., Whelan, T., Mcdonald, J., & Davison, A. J. (2014). A Benchmark for RGB-D Visual Odometry , 3D Reconstruction an…☆31Feb 14, 2017Updated 9 years ago
- Create Ico Sphere Mesh Tool for Unity☆37Jul 11, 2016Updated 9 years ago
- Detect and reconstruct transparent objects from scan shadows☆10Sep 22, 2017Updated 8 years ago
- moonlit - R package to estimate moonlight intensity for any given place and time☆11Feb 26, 2025Updated 11 months ago
- ☆10Feb 10, 2026Updated last week
- ☆13Dec 28, 2018Updated 7 years ago
- Real-Time Shading with Polyhedral Lights using Silhouette Detection☆35Jul 16, 2021Updated 4 years ago
- JME3 Cubes plugin re-write. All code not specifically detailed otherwise is licensed under MIT. Originally based on: https://github.c…☆16Oct 19, 2015Updated 10 years ago
- Magnetohydrodynamics simulation code☆10Jan 2, 2025Updated last year
- College project about article http://www.cs.ust.hk/~quan/publications/yuan-deblur-siggraph07.pdf☆10Jan 25, 2013Updated 13 years ago
- Kokua Viewer☆24May 4, 2011Updated 14 years ago
- An implement of U-net using MXNet gluon☆11Apr 3, 2018Updated 7 years ago
- Voronoi Diagram C# Implementation☆12Jul 11, 2017Updated 8 years ago
- Arena offers the best engagement tools to grow your website. Liveblog, Live Chat and Wordpress widgets to increase traffic and earn reven…☆11Sep 21, 2023Updated 2 years ago
- Numeric arrays for the Lua programming language☆40Feb 20, 2012Updated 13 years ago
- A procedurally generated city rendered with D3D12 and Vulkan☆12Feb 4, 2020Updated 6 years ago
- Illustrating how to solve the Riemann problem for conservation laws☆10Apr 25, 2018Updated 7 years ago
- Some projects about point cloud processing.☆10Jan 14, 2015Updated 11 years ago
- Fastest pixel avatar generator☆11Aug 15, 2022Updated 3 years ago
- Library to read and write EDF signal files☆10Sep 29, 2016Updated 9 years ago
- ☆10Feb 4, 2026Updated last week
- Mxnet Implementation of Google's MobileNets v2☆11Mar 7, 2018Updated 7 years ago
- HYDrodynamics and RADiation Code for computing solutions to field-aligned hydrodynamic equations in coronal loops☆15Updated this week
- ☆10Oct 15, 2014Updated 11 years ago
- Atmospheric Scattering Unity package☆12Feb 24, 2021Updated 4 years ago
- A very simple variant of adversarial training that yields excellent results on MNIST☆12Mar 19, 2016Updated 9 years ago
- Point cloud segmentation☆10May 30, 2014Updated 11 years ago
- Compute surface normal from depth image using d2nt and cross product method☆10Aug 3, 2023Updated 2 years ago
- Visualize OpenVDB Grids (Level Sets) in Qt3D☆12Dec 22, 2017Updated 8 years ago
- [Inactive] Public domain implementations of core RFC specifications for C++14.☆13Mar 9, 2015Updated 10 years ago
- Deferred Renddering engine in C++/DX11☆17Apr 21, 2013Updated 12 years ago
- jacobs university fall 2012 3d point cloud processing homework☆13Nov 19, 2012Updated 13 years ago
- Risk Minimization Algorithms in Structured Prediction (JMLR 2016)☆13Jan 26, 2017Updated 9 years ago
- Miscellaneous files from my blog☆19Apr 5, 2012Updated 13 years ago