cgcostume / osghimmel
Automatically exported from code.google.com/p/osghimmel
☆16Updated 10 years ago
Alternatives and similar repositories for osghimmel:
Users that are interested in osghimmel are comparing it to the libraries listed below
- Ork - An OpenGL rendering kernel from Inria☆35Updated 6 years ago
- Procedural landscape rendering library☆91Updated 8 years ago
- Integraion of OpenSceneGraph and NVIDIA PhysX (3.3 or later)☆41Updated 10 months ago
- Master thesis: Interactive Physically-based Rendering☆28Updated 3 years ago
- This example shows how to make OpenSceneGraph and Dear ImGui work together☆43Updated 2 years ago
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆21Updated 4 years ago
- weighted blended order-independent transparency using Qt4.8 with OpenGL 2.1 or above☆11Updated 3 years ago
- Public direct3d11 tool prototying framework.☆24Updated 6 years ago
- A method for baking persistent decals to textures using UV-space rasterization.☆20Updated 4 years ago
- 📄 Triangle packer for light map☆76Updated 7 years ago
- C++ math / geometry / mesh processing library☆61Updated 6 years ago
- This project implements style functions for volume rendering, producing cheap but quality visuals with the use of litspheres. Style trans…☆28Updated 7 years ago
- Adapter library for converting OpenSceneGraph Images and 3D models to VulkanSceneGraph☆44Updated last month
- Instanced rendering of massive CAD models using shape matching☆19Updated 4 years ago
- 3D polygonal mesh renderer with dynamic level-of-detail (LOD).☆67Updated 5 years ago
- A C++/OpenGL library for the real-time realistic rendering of very large and detailed 3D natural scenes on GPU☆102Updated 11 years ago
- Very barebones CPU Voxel Raycaster☆34Updated 4 years ago
- ☆23Updated 10 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated last year
- Fork of AMD GPUOpen Compressonator tool , for the purpose of further enhancing glTF support. and prototyping for ETC1S CRN, CTTF_128 Univ…☆31Updated 5 years ago
- 3D Octree SceneManager & terrain Quadtree renderer.☆22Updated 6 years ago
- SOCE is an Image Space Occlusion Culling Engine optimized to perform occlusion culling in CPU. If you have a densely occluded scene (e.g.…☆16Updated 8 years ago
- Tiny Global Illumination OpenGL Renderer☆51Updated 9 years ago
- procedural geometry for Ogre3D☆43Updated last year
- Library for BSDF, BRDF, and BTDF☆28Updated 3 months ago
- Some algorithms for global illumination in OpenGL + GLSL☆33Updated 5 years ago
- An ocean rendering nodekit for OpenSceneGraph☆109Updated 3 years ago
- Implement some RTR and PBR papers☆48Updated 7 years ago
- Tool for exploring different kinds of transparency rendering methods in OpenSceneGraph.☆26Updated 11 years ago
- OpenGL 4 PBR engine☆27Updated 6 years ago