Reference Implementation of Automatic UV Mapping with Harmonic Maps.
☆25Dec 14, 2016Updated 9 years ago
Alternatives and similar repositories for auto_uv_map
Users that are interested in auto_uv_map are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Solvers for the Shallow Water Equations☆15Oct 13, 2024Updated last year
- Fermat 3D Spiral implementation based on heat geodesic for watertight manifold mesh based on openmesh☆23May 11, 2020Updated 6 years ago
- A C++ implementation of spherical harmonic map☆29Jun 6, 2022Updated 4 years ago
- auto UV mapping for triangular mesh☆41Jun 12, 2016Updated 10 years ago
- ☆17Jul 29, 2024Updated 2 years ago
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- An OpenGL sample implementation of Reflective Shadow Maps.☆16Sep 15, 2019Updated 7 years ago
- ☆12Aug 19, 2020Updated 6 years ago
- A real-time OpenGL Compute shader based Progressive Path Tracer.☆17Jun 23, 2019Updated 7 years ago
- Interactive framework for the as-rigid-as-possible mesh deformation in C++.☆11Mar 23, 2021Updated 5 years ago
- Source code repository accompanying the scientific paper "Finding Efficient Spatial Distributions for Massively Instanced 3-d Models" (S.…☆16Apr 16, 2020Updated 6 years ago
- DXF import☆21Apr 1, 2025Updated last year
- ☆12Feb 24, 2016Updated 10 years ago
- Tessendorf wave simulation☆13Mar 26, 2018Updated 8 years ago
- Cinder port of https://github.com/gangliao/Order-Independent-Transparency-GPU☆15Sep 22, 2018Updated 8 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A simple yet powerful C++17 implementation of deep neural networks from scratch. High efficient and vectorised implementation using OpenM…☆13Jul 11, 2020Updated 6 years ago
- A method for baking persistent decals to textures using UV-space rasterization.☆23Feb 23, 2021Updated 5 years ago
- Tutorial on Inverse Kinematics☆16Dec 9, 2023Updated 2 years ago
- ☆17Dec 30, 2017Updated 8 years ago
- ☆39Updated this week
- ☆12Sep 26, 2018Updated 7 years ago
- Implementation of Generalized Cylinder Decomposition☆10Feb 9, 2018Updated 8 years ago
- Implementation of shape matching algorithms for 3d models.☆11Dec 20, 2018Updated 7 years ago
- Physically plausible interactive 3D mesh deformation based on as rigid as possible constraints.☆84Apr 16, 2022Updated 4 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- A visual tool for mesh cutting using harmonic field.☆21Oct 5, 2017Updated 8 years ago
- Tactics Ogre Reborn fansite. (CN)☆18Dec 11, 2024Updated last year
- A simple OpenGL sample of Percentage Closer Soft Shadows with directional and spot lights.☆20Feb 25, 2020Updated 6 years ago
- UE4 sample project of the spline tool to control a spline mesh☆13Jan 24, 2018Updated 8 years ago
- High-Fidelity 3D Reconstruction via Graph Optimization. A Multi-Frame Registration and reconstruction algorithm.☆17Jan 11, 2024Updated 2 years ago
- An Infrared Image Enhancement scheme based on Multi level Discrete Wavelet Transform and Event triggered Particle Swarm Optimization.☆17Jan 2, 2022Updated 4 years ago
- Implementation of the paper Inpainting Holes in Folded Fabric Meshes☆11Aug 18, 2023Updated 3 years ago
- A Matlab implementation of the paper "geodesic distance descriptors" for 3D non-rigid shape correspondence.☆12Sep 30, 2019Updated 6 years ago
- Implementation of Ear Cutting algorithm for Procedural Mesh in Unreal Engine 4☆10May 20, 2022Updated 4 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- n-dimensional Meshes with Combinatorial Maps☆43Sep 11, 2025Updated last year
- 2354 bytes of CFD!☆12Feb 15, 2018Updated 8 years ago
- Library for reading and generating ELF files.☆15Jan 27, 2020Updated 6 years ago
- torch7 module to convert one person's voice to another's.☆16Jan 9, 2016Updated 10 years ago
- 3D Deformable Solid Simulator using the Finite Element Method☆12Mar 18, 2018Updated 8 years ago
- Cascaded Shadow Mapping sample written with the dwSampleFramework.☆24Feb 27, 2020Updated 6 years ago
- this is just a copy of https://code.msdn.microsoft.com/windowsdesktop/DirectCompute-Graphics-425de5a8☆11Nov 1, 2017Updated 8 years ago