OpenGL 4 PBR engine
☆29Mar 7, 2019Updated 7 years ago
Alternatives and similar repositories for radar
Users that are interested in radar are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Virtual Reality with OpenXR and OpenSceneGraph☆19Dec 23, 2025Updated 8 months ago
- Tutorial Project for Screen Space Reflection☆11Mar 26, 2015Updated 11 years ago
- S.T.A.L.K.E.R. Tools is blender addon for importing level and ogf (3D format) from the S.T.A.L.K.E.R. game.☆16Dec 23, 2021Updated 4 years ago
- Testing various BCn texture format decoding libraries☆19Sep 19, 2022Updated 3 years ago
- Physically Based Shading for Call of Pripyat☆10Jun 10, 2023Updated 3 years ago
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- osgPPU is an OpenSceneGraph NodeKit. It provides you with a graph based specification of a computation pipeline based on so called PostPr…☆22Sep 28, 2020Updated 5 years ago
- TensorFlow frozen forward model to plain C++ converter☆10Aug 7, 2018Updated 8 years ago
- C++ port of the Rust Pathfinder GPU rasterizer☆10Aug 29, 2026Updated last week
- ☆23Jul 9, 2025Updated last year
- A Simple & Flexible 2D/3D Game Engine☆13Mar 8, 2026Updated 5 months ago
- Implementation of Real-Time Polygonal-Light Shading with Linearly Transformed Cosines by Eric Heitz et al for the course TSBK03 Advanced …☆20Dec 12, 2016Updated 9 years ago
- G-CVSNT Gaijin (and Gamedev) CVSNT version - modified for large amounts of binary data (typically for gamedev)☆23Updated this week
- Locus is a 2D/3D open-source game engine☆11Feb 8, 2024Updated 2 years ago
- Shader updates for Project Reality: Battlefield 2.☆11Aug 16, 2026Updated 3 weeks ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- osgVegetation is C++ library used for vegetation generation.☆21May 18, 2022Updated 4 years ago
- ☆10Mar 8, 2024Updated 2 years ago
- cloud rendering by Carlos Jiménez de Parga☆12Dec 19, 2024Updated last year
- Sources of WarCraft 2000: Nuclear Epidemic, in the form they were made available by the developer.☆14Jun 6, 2023Updated 3 years ago
- Pure C Simple Window Framework (to be rebased soon).☆27Nov 30, 2017Updated 8 years ago
- (Revived!) Legacy model viewer for OGF format from S.T.A.L.K.E.R. Shadow of Chernobyl☆14May 11, 2026Updated 3 months ago
- Raygen rendering engine☆12Apr 3, 2024Updated 2 years ago
- Elite Dangerous star viewer using the Unity UI System☆18Mar 14, 2019Updated 7 years ago
- ☆13Mar 20, 2023Updated 3 years ago
- Deploy to Railway using AI coding agents - Free Credits Offer • AdUse Claude Code, Codex, OpenCode, and more. Autonomous software development now has the infrastructure to match with Railway.
- Screen Space Reflections - OpenGL☆39Jun 11, 2024Updated 2 years ago
- Work-in-progress CPU renderer using Embree☆18Jan 28, 2019Updated 7 years ago
- A thin abstraction layer to integrate Bullet and OpenSceneGraph☆14Jun 12, 2026Updated 2 months ago
- fork Array's osgModeling☆28Dec 4, 2013Updated 12 years ago
- A toolkit for OpenSceneGraph applications☆72Sep 14, 2023Updated 2 years ago
- Screen Space Bent Normals☆19Apr 23, 2012Updated 14 years ago
- ☆10Sep 23, 2019Updated 6 years ago
- Bullet physics and OpenSceneGraph integration☆68Sep 14, 2023Updated 2 years ago
- A collection of various Sky Model implementations in OpenGL suitable for real-time rendering.☆90Jun 16, 2019Updated 7 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Meld☆20Aug 22, 2026Updated 2 weeks ago
- A decompiler for DirectX 9 shaders☆64Aug 18, 2015Updated 11 years ago
- This project is for computer graphics learning☆75Aug 7, 2019Updated 7 years ago
- C++ Memory allocator for packet queues that free() in roughly the same order that they alloc().☆16Mar 15, 2018Updated 8 years ago
- VR JuggLua: A Framework for VR Applications Combining Lua, OpenSceneGraph, and VR Juggler☆12Sep 29, 2014Updated 11 years ago
- Rendering Engine using C++ and OpenGL☆381May 19, 2019Updated 7 years ago
- Wicked fast, thread safe in-memory key/object store for C++☆11Dec 8, 2016Updated 9 years ago