LeeTeng2001 / metal-cpp-cmakeLinks
Metal graphic api ported to C++ with CMake build system
☆284Updated 2 months ago
Alternatives and similar repositories for metal-cpp-cmake
Users that are interested in metal-cpp-cmake are comparing it to the libraries listed below
Sorting:
- Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engin…☆351Updated 3 months ago
- Repository for the metaltutorial.com site.☆111Updated 7 months ago
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆297Updated 3 months ago
- Circle C++ shaders☆493Updated 3 years ago
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆450Updated 4 months ago
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆440Updated 3 months ago
- A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project struct…☆294Updated last year
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆534Updated last year
- Metal examples using C++☆71Updated 3 weeks ago
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆482Updated 3 weeks ago
- Cross-platform C++ example for WebGPU and Dawn☆295Updated 6 months ago
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆628Updated last year
- Modern and easy-to-use library for Vulkan☆865Updated 3 months ago
- ☆682Updated 10 months ago
- A fast, header-only, C++17 library for parsing Wavefront .obj files.☆209Updated last month
- Examples and demos for the Vulkan C++ API☆357Updated last year
- A job system for game engines☆208Updated 8 months ago
- 🎲 Modern 3D graphics made simple with C++20 cross-platform framework and rendering abstraction API on top of DirectX 12, Vulkan & Metal☆947Updated last month
- A ready to use cmake skeleton using GLFW, Glew and glm. :+1:☆299Updated 2 years ago
- Starter template for a project based on Vulkan Launchpad☆28Updated 4 months ago
- C++ bindings for VulkanMemoryAllocator☆98Updated 2 weeks ago
- Following vulkan-tutorial.com using Vulkan-Hpp☆51Updated 2 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆551Updated last week
- Abstraction layer over Khronos Vulkan API☆337Updated last week
- A minimalist and easy to use graphics API.☆524Updated 2 weeks ago
- CMake build scripts for bgfx. Released under public domain.☆272Updated 2 months ago
- Vulkan Path Tracer. Physically based path tracer made in Vulkan with Ray Tracing Pipeline.☆395Updated last month
- CPU Based Rasterizer Engine☆196Updated 4 years ago
- Ray tracing glTF scene with Vulkan☆605Updated 4 months ago
- Realtime GPU path tracer based on OpenCL and OpenGL☆343Updated 2 months ago