LeeTeng2001 / metal-cpp-cmake
Metal graphic api ported to C++ with CMake build system
☆256Updated last month
Alternatives and similar repositories for metal-cpp-cmake:
Users that are interested in metal-cpp-cmake are comparing it to the libraries listed below
- Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engin…☆304Updated 4 months ago
- A modern C++17 glTF 2.0 library focused on speed, correctness, and usability☆369Updated this week
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆288Updated 9 months ago
- A single-file zero-overhead C++ idiomatic wrapper for WebGPU native☆365Updated last week
- Metal examples using C++☆52Updated this week
- Cross-platform C++ example for WebGPU and Dawn☆282Updated 6 months ago
- Vulkan Bootstrapping Iibrary☆944Updated this week
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆760Updated this week
- Reposity for the metaltutorial.com site.☆77Updated last year
- Getting serious about Vulkan development with this modern C++ framework, battle-tested in rapid prototyping, research, and teaching. Incl…☆423Updated 9 months ago
- The Modern Vulkan Cookbook published by Packt☆186Updated last month
- Starter template for a project based on Vulkan Launchpad☆24Updated last year
- A job system for game engines☆189Updated last year
- ☆609Updated 2 months ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆532Updated 11 months ago
- "Learn Metal with C++" samples, ported to iOS☆170Updated last year
- Learn to use WebGPU for native graphic applications in C++☆490Updated last week
- Abstraction layer over Khronos Vulkan API☆289Updated last week
- A (modern) C++ implementation of the Peter Shirley Ray Tracing mini-books (https://raytracing.github.io). Features a clean project struct…☆284Updated 3 months ago
- A minimalist and easy to use graphics API.☆507Updated last month
- Physically based path tracer made in Vulkan.☆154Updated 2 months ago
- Math library using HLSL syntax with multiplatform SIMD support☆846Updated 2 weeks ago
- Embeddable physically based renderer☆382Updated this week
- Cross platform 3D renderer in C++ and OpenGL with lighting, shadows and materials.☆186Updated 3 weeks ago
- C++ bindings for VulkanMemoryAllocator☆73Updated 2 weeks ago
- A minimal, self-contained example demonstrating best practices for Vulkan development in a single file—no frameworks required.☆256Updated last week
- The accompanying code of the Learn WebGPU C++ programming guide☆140Updated last week
- Circle C++ shaders☆487Updated 3 years ago
- CMake build scripts for bgfx. Released under public domain.☆237Updated last month
- vuk - A rendergraph-based abstraction for Vulkan☆508Updated this week