dfranx / SPIRV-VMLinks
Virtual machine for executing SPIR-V
☆308Updated last year
Alternatives and similar repositories for SPIRV-VM
Users that are interested in SPIRV-VM are comparing it to the libraries listed below
Sorting:
- A single-header library with a simplified interface for Vulkan synchronization☆241Updated 2 years ago
- Vulkan Layer for Live Introspection & Debugging. Allows to view all vulkan state live inside your application.☆116Updated 2 months ago
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆345Updated last year
- Circle C++ shaders☆492Updated 3 years ago
- ☆479Updated 3 years ago
- Hello World like demo for Vulkan API☆147Updated last year
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆172Updated 2 years ago
- Text rendering in Vulkan by estimating signed distance☆248Updated 6 years ago
- An abstraction layer for graphics APIs.☆211Updated 2 weeks ago
- A GLSL parser☆278Updated 2 years ago
- Vulkan library oriented on high speed rendering☆296Updated 6 years ago
- vulkan abstraction layer that represent frame as a task graph☆427Updated 4 years ago
- A toy renderer written in C using Vulkan to perform real-time ray tracing research.☆377Updated 3 years ago
- SPIRV-Reflect is a lightweight library that provides a C/C++ reflection API for SPIR-V shader bytecode in Vulkan applications.☆803Updated 3 weeks ago
- One stop shop for getting started with SPIR-V.☆218Updated 3 weeks ago
- A minimalist and easy to use graphics API.☆520Updated last week
- Single-header minimalistic pragmatic GPU font rendering library.☆372Updated 4 months ago
- GPU texture/buffer performance tester☆650Updated 4 years ago
- Vulkan ray tracing examples and tutorials using VK_NV_ray_tracing☆158Updated 4 years ago
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆531Updated last year
- Demonstrates seven different techniques for order-independent transparency in Vulkan.☆350Updated last month
- A simple ImGui component for rendering profiling data☆269Updated last month
- Rendering abstraction which describes a frame as a directed acyclic graph of render tasks and resources.☆564Updated 6 years ago
- Shader playground website for exploring HLSL, GLSL, SPIR-V compilers☆632Updated last year
- Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses☆230Updated 3 years ago
- Axis Aligned Bounding Octahedron☆254Updated 6 years ago
- Render Pipeline Shaders SDK☆351Updated last year
- Modern C++ vulkan utility library.☆265Updated 4 years ago
- vuk - A rendergraph-based abstraction for Vulkan☆536Updated 3 weeks ago
- RTX Ray Tracing Renderer, made by Y3 students at Breda University of Applied Science☆210Updated 5 years ago