☆463Sep 16, 2026Updated this week
Alternatives and similar repositories for Donut
Users that are interested in Donut are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- ☆246Jun 11, 2026Updated 3 months ago
- ☆2,018Sep 14, 2026Updated last week
- Modular extensible low-level render interface (RHI) with higher level extensions☆468Updated this week
- Shader Compilation Tool☆118Updated this week
- ☆545Updated this week
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- RTX Memory Utility Library helps to reduce and compact ray tracing memory for games☆143Oct 30, 2025Updated 10 months ago
- Real-Time Rendering Framework☆3,233Jan 7, 2025Updated last year
- RTX Global Illumination (RTXGI)☆871Feb 5, 2024Updated 2 years ago
- Real-time path tracing library and sample☆1,020Mar 19, 2026Updated 6 months ago
- Cross-platform SSE/AVX/NEON-accelerated math library, coming with a common library to be used in HLSL/C++ code☆115Updated this week
- NVIDIA Real-time Denoising (NRD) library☆852Updated this week
- NRD sample and sandbox, demonstrating path tracing and denoising best practices☆202Updated this week
- A collection of NRI samples demonstrating basic usage (also works as a test bench)☆59Updated this week
- Simple framework & sandbox for NRI based apps☆34Updated this week
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- A (very) simple path tracer implemented using DirectX Ray Tracing (DXR)☆845Dec 8, 2025Updated 9 months ago
- RTXGI v2.0 Update including Neural Radiance Cache and Spatial Hash Radiance Cache☆357Mar 1, 2026Updated 6 months ago
- AMD ARR team rendering framework☆467Nov 20, 2025Updated 10 months ago
- A simple framework for rapid prototyping on Vulkan or Direct3D 12☆1,103Mar 13, 2024Updated 2 years ago
- Personal hobby project to experiment with various rendering techniques.☆814Apr 19, 2026Updated 5 months ago
- Easy to integrate memory allocation library for Direct3D 12☆1,035Jun 4, 2026Updated 3 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,022Aug 7, 2025Updated last year
- Repo for KickstartRT demo application☆54Dec 8, 2022Updated 3 years ago
- Vulkan, OptiX and CUDA Interoperation Modular Rendering Library and Framework for PC/Linux/Android☆717Updated this week
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- KickstartRT SDK☆207Dec 8, 2022Updated 3 years ago
- An implementation of [Jimenez et al., 2016] Ground Truth Ambient Occlusion, MIT license☆899Apr 22, 2024Updated 2 years ago
- Source Code for SIGGRAPH 2022 Paper "Generalized Resampled Importance Sampling: Foundations of ReSTIR"☆534Jul 20, 2025Updated last year
- Stochastic Screen Space Reflections (SSSR)☆310Sep 5, 2022Updated 4 years ago
- NVIDIA RTX Character Rendering SDK☆132Sep 11, 2026Updated last week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆708Nov 11, 2024Updated last year
- An example path tracer that runs on multiple ray tracing backends (Embree/DXR/OptiX/Vulkan/Metal/OSPRay)☆630Jan 14, 2025Updated last year
- Render Pipeline Shaders SDK☆362May 17, 2024Updated 2 years ago
- Vulkan ray tracing glTF 2.0 renderer — RTX path tracer with PBR materials, AI denoising (DLSS, OptiX), and scene editing. NVIDIA open-sou…☆421Updated this week
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.☆468Dec 20, 2025Updated 9 months ago
- Ray tracing examples and tutorials using VK_KHR_ray_tracing☆1,742Aug 12, 2026Updated last month
- High-Performance Cross-Platform Monte Carlo Renderer Based on LuisaCompute☆621Jul 16, 2026Updated 2 months ago
- Embree ray tracing kernels repository.☆2,755Aug 26, 2026Updated 3 weeks ago
- Modern cross-platform graphics engine written in C++☆548Jun 8, 2026Updated 3 months ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,158Updated this week
- A framework for rapid prototyping and development of real-time rendering techniques.☆1,218May 21, 2026Updated 4 months ago