MattGuerrette / MetalLinks
Metal examples using C++
☆71Updated 3 weeks ago
Alternatives and similar repositories for Metal
Users that are interested in Metal are comparing it to the libraries listed below
Sorting:
- "Learn Metal with C++" samples, ported to iOS☆191Updated 4 months ago
- A metal based game engine☆44Updated 4 years ago
- Metal-cpp is a low-overhead C++ interface for Metal that helps developers add Metal functionality to graphics apps, games, and game engin…☆351Updated 3 months ago
- Metal graphic api ported to C++ with CMake build system☆284Updated 2 months ago
- 🌋🌱 A Vulkan starter repo that you could use to get the ball rolling.☆76Updated 4 years ago
- Metal Accelerated Ray Tracing☆54Updated 4 years ago
- The accompanying code of the Learn WebGPU C++ programming guide☆161Updated 4 months ago
- 🤖🌱 An Apple Metal starter repo that you could use to get the ball rolling.☆38Updated 4 years ago
- A simple demonstration of Metal 3.0 mesh shaders☆59Updated 2 years ago
- Just a C++ port of Apple's Metal API example☆37Updated 4 years ago
- A Simple Triangle - A journey into cross platform OpenGL and Vulkan☆89Updated 3 years ago
- Repository for the metaltutorial.com site.☆111Updated 7 months ago
- A wrapper for DXC and SPIRV-cross☆106Updated 2 months ago
- Cross-platform C++ example for WebGPU and Dawn☆295Updated 6 months ago
- WebGPU cross-platform app with CMake/Emscripten☆181Updated last month
- ⚔️ A tool for cross compiling shaders. Convert between GLSL, HLSL, Metal Shader Language, or older versions of GLSL.☆304Updated 2 years ago
- 🥪 Examples of how to use CrossWindow for things like rendering graphics, listening to events, etc.☆70Updated 2 years ago
- Spectrum Graphics Engine, 3D Renderer built on Vulkan API which works on Linux and Windows☆30Updated 3 months ago
- Metal ray-tracer source code☆66Updated last year
- Basic graphics samples using Magma library and Vulkan graphics API☆51Updated 3 months ago
- WebGPU rendering experiments☆115Updated 2 years ago
- Silhouette and toon shading post-processing with Vulkan☆97Updated 5 months ago
- Use Metal's C++ interface to draw a triangle in a SDL window☆27Updated 2 years ago
- An extension for the GLFW library for using WebGPU native.☆102Updated 8 months ago
- Interactive pathtracing engine using the Vulkan API.☆61Updated 5 months ago
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆173Updated 2 years ago
- MacOS Metal Tutorial code☆159Updated 3 months ago
- Vulkan triangle in ~380 lines of code☆132Updated 3 weeks ago
- ☆35Updated 2 years ago
- 🎨 C++17 + OpenGL 4.5 prototyping sandbox☆327Updated this week