Modified version of Sony's open sourced vector and matrix math library.
☆316Aug 23, 2026Updated last week
Alternatives and similar repositories for vectormath
Users that are interested in vectormath are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,642Updated this week
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆706Nov 11, 2024Updated last year
- Open source c++ skeletal animation library and toolset☆2,916Aug 1, 2026Updated 3 weeks ago
- Cross-platform, fiber-based, multi-threaded task scheduler designed for video games.☆593Nov 18, 2020Updated 5 years ago
- microprofile - embeddable CPU/GPU profiler☆500May 21, 2023Updated 3 years ago
- Open source password manager - Proton Pass • AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- A permissively licensed C and C++ Task Scheduler for creating parallel programs. Requires C++11 support.☆2,025Aug 6, 2026Updated 3 weeks ago
- A single-header library with a simplified interface for Vulkan synchronization☆241Mar 6, 2023Updated 3 years ago
- Embeddable preprocessor based on clang. Created to compile ubershaders, but can preprocess anything you like.☆22Dec 3, 2017Updated 8 years ago
- SIMD optimized operations on 3d and 4d vectors, 3x3 and 4x4 matrices and quaternions for SSE, PPU and SPU☆159Jan 9, 2015Updated 11 years ago
- Math library using HLSL syntax with multiplatform SIMD support☆1,150Jul 27, 2026Updated last month
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆540Aug 23, 2026Updated last week
- Cross-platform C++ input library supporting gamepads, keyboard, mouse, touch☆898Sep 6, 2021Updated 4 years ago
- Fast O(1) offset allocator with minimal fragmentation☆1,057Apr 30, 2024Updated 2 years ago
- ☆479Oct 13, 2022Updated 3 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Single file DDS header encoder and decoder☆85May 31, 2026Updated 2 months ago
- Realtime Math☆797Jun 23, 2026Updated 2 months ago
- cr.h: A Simple C Hot Reload Header-only Library☆1,802Jun 23, 2026Updated 2 months ago
- Vulkan framework for Windows☆89Sep 23, 2019Updated 6 years ago
- An abstraction layer for graphics APIs.☆218Aug 13, 2026Updated 2 weeks ago
- A sample app that demonstrates several techniques for rendering real-time shadow maps☆1,036Jun 7, 2026Updated 2 months ago
- A Vulkan sample that demonstrates a Rasterization and Ray Tracing Hybrid Rendering Pipeline.☆1,017Aug 7, 2025Updated last year
- Easy to integrate Vulkan memory allocation library☆3,482Jun 4, 2026Updated 2 months ago
- GPU texture/buffer performance tester☆690Nov 19, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- SSE Frustum Culling Demo☆76Sep 4, 2021Updated 4 years ago
- Shader cross compiler to translate HLSL (Shader Model 4 and 5) to GLSL☆364Sep 7, 2019Updated 6 years ago
- A task scheduling framework designed for the needs of game developers.☆460Jan 3, 2023Updated 3 years ago
- Mesh optimization library that makes meshes smaller and faster to render☆8,279Updated this week
- SpvGenTwo is a SPIR-V building and parsing library written in plain C++17 without any dependencies. No STL or other 3rd-Party library nee…☆173Oct 14, 2023Updated 2 years ago
- Tiny (as in minimal) implementation of some core STL functionality☆249May 28, 2024Updated 2 years ago
- Easy to integrate memory allocation library for Direct3D 12☆1,023Jun 4, 2026Updated 2 months ago
- revisiting a known normal transformation in computer graphics☆330Jul 21, 2019Updated 7 years ago
- Immediate mode rendering and 3d gizmos.☆1,297Sep 14, 2025Updated 11 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- A Vulkan renderer written from scratch on stream☆1,760Jul 31, 2026Updated 3 weeks ago
- A modern cross-platform low-level graphics library and rendering framework☆4,417Aug 16, 2026Updated last week
- SMOL-V: like Vulkan/Khronos SPIR-V, but smaller.☆355Sep 26, 2024Updated last year
- 3D engine with modern graphics☆7,206Updated this week
- C++ Profiler For Games☆3,161May 25, 2024Updated 2 years ago
- My personal Vulkan renderer☆1,938Aug 15, 2026Updated 2 weeks ago
- Meta loader for Vulkan API☆1,910Updated this week