glampert / vectormathLinks
Modified version of Sony's open sourced vector and matrix math library.
☆306Updated last year
Alternatives and similar repositories for vectormath
Users that are interested in vectormath are comparing it to the libraries listed below
Sorting:
- A minimalist and easy to use graphics API.☆523Updated 3 weeks ago
- ☆479Updated 3 years ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆537Updated 3 months ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆470Updated 7 years ago
- A simple ImGui component for rendering profiling data☆273Updated 2 months ago
- A single-header library with a simplified interface for Vulkan synchronization☆242Updated 2 years ago
- Image library.☆362Updated 3 weeks ago
- Data Driven Rendering repository☆279Updated 3 years ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆261Updated last month
- bgfx, imgui, glfw, glm☆244Updated last year
- Unified renderer implementation ("Un r imp")☆236Updated last year
- Library of ImGui controls for displaying performance metrics.☆247Updated 2 years ago
- Clustered shading implementation with bgfx☆462Updated 3 years ago
- vulkan abstraction layer that represent frame as a task graph☆428Updated 4 years ago
- Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses☆233Updated 3 years ago
- An abstraction layer for graphics APIs.☆211Updated last week
- Utilities built on top of core module☆134Updated last week
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal 4. Provides main features including ray tracing.☆444Updated this week
- High-level rendering components☆368Updated 3 weeks ago
- 🧙 MAGE v0☆277Updated last month
- Afterburner for Vulkan development; Auto-Vk is a modern C++ low-level convenience and productivity layer atop Vulkan-Hpp.☆297Updated last month
- A task scheduling framework designed for the needs of game developers.☆456Updated 2 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆122Updated 6 years ago
- Hello World like demo for Vulkan API☆148Updated last year
- Cross-platform modern game engine.☆195Updated 5 months ago
- vuk - A rendergraph-based abstraction for Vulkan☆539Updated last month
- A set of utilities for taking the pain out of Vulkan in header only modern C++☆531Updated last year
- Zmeya is a header-only C++ binary serialization library designed for games and performance-critical applications☆130Updated last month
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆663Updated last year
- Render lab built on top of vulkan, aiming to create a real time planet scale large scene. Also some widely adopted techs are implemented,…☆295Updated 4 years ago