glampert / vectormathLinks
Modified version of Sony's open sourced vector and matrix math library.
☆299Updated last year
Alternatives and similar repositories for vectormath
Users that are interested in vectormath are comparing it to the libraries listed below
Sorting:
- A simple ImGui component for rendering profiling data☆266Updated 2 months ago
- A minimalist and easy to use graphics API.☆518Updated last week
- A single-header library with a simplified interface for Vulkan synchronization☆238Updated 2 years ago
- Image library.☆359Updated 3 weeks ago
- Immediate-mode, renderer agnostic, lightweight debug drawing API.☆524Updated last week
- ☆476Updated 2 years ago
- Single source file BC1-5 and BC7 encoders and BC1-5/7 decoders with MIT or Public Domain licenses☆224Updated 3 years ago
- Data Driven Rendering repository☆271Updated 3 years ago
- Library of ImGui controls for displaying performance metrics.☆245Updated 2 years ago
- Unified renderer implementation ("Un r imp")☆233Updated last year
- An abstraction layer for graphics APIs.☆209Updated 2 months ago
- vulkan abstraction layer that represent frame as a task graph☆424Updated 4 years ago
- Clustered shading implementation with bgfx☆460Updated 3 years ago
- A task scheduling framework designed for the needs of game developers.☆455Updated 2 years ago
- An simple immediate-mode 3D gimzo/manipulator (translation, rotation, scale widget) in ~1200 LoC☆464Updated 7 years ago
- Hello World like demo for Vulkan API☆145Updated last year
- bgfx, imgui, glfw, glm☆240Updated last year
- Graphics API wrapper is written in C++ on top of DirectX 12, Vulkan and Metal. Provides main features including ray tracing.☆416Updated 4 months ago
- Library used to write shaders from C++, and export them in either GLSL, HLSL or SPIR-V.☆257Updated last month
- Cross-platform modern game engine.☆193Updated 2 months ago
- Multi-Threaded Job System using Fibers☆177Updated 3 years ago
- Minimal C++ library that allows you to define data schemas which then can be read or written in JSON or binary.☆126Updated 4 years ago
- High-level rendering components☆348Updated last week
- Utilities built on top of core module☆129Updated last week
- A dx12/Vk game engine (kind of).☆130Updated 4 years ago
- A minimalistic foundation library with functions for memory allocation, basic collections, etc. The library has been written with a da…☆120Updated 6 years ago
- A rendering sample that demonstrates bindless deferred texturing using D3D12☆652Updated 9 months ago
- Single header "no-allocation" KTX/DDS file reader☆122Updated last year
- 🧙 MAGE v0☆274Updated 7 months ago
- Minimal bgfx "hello world" example☆208Updated 3 years ago