rstecca / ColorBands
Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor and RGB is the only color space available. ColorBand data type offers an alternative with less limitations. Creating ColorBands is fun and easy; they are stored as assets and can be accessed from code through …
☆174Updated 5 years ago
Related projects ⓘ
Alternatives and complementary repositories for ColorBands
- (Unity) Cross-fading LOD shader example☆233Updated 7 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆185Updated 5 years ago
- Lightning effect for Unity☆202Updated 8 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆211Updated 6 years ago
- Procedural blood stain shader☆195Updated 5 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆307Updated 5 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆239Updated 6 years ago
- Unity shaders optimized for Low Poly models.☆190Updated 5 years ago
- Fade-to-skybox fog effect for Unity☆192Updated 4 years ago
- ☆99Updated 8 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆80Updated 4 years ago
- Source of the Volumetric Lines Asset from Unity's Asset Store☆193Updated 2 years ago
- A collection of shaders written in CG/ShaderLab for Unity.☆244Updated 5 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆237Updated 2 years ago
- Image effects for post processing stack created with shader graph for Unity☆168Updated 3 years ago
- A UnityEvent replacement☆134Updated 6 years ago
- Graph-based mesh modifiers.☆175Updated 4 years ago
- A simple lil demo showing a jobified physics system☆225Updated 4 years ago
- Unity custom handles examples☆105Updated 3 years ago
- A collection of all the small tools we☆180Updated 6 years ago
- Simple verlet integration simulator for Unity.☆261Updated 5 years ago
- Unity LineRenderers with the simple turbulence☆125Updated 7 years ago
- A basic prefab painter for the Unity3D game engine.☆78Updated 4 years ago
- Full source-code for Amplify Color plugin for Unity☆162Updated 2 months ago
- Allow you to record the transform of any objects to replay it☆212Updated 7 years ago
- Unity 3D implementation of metaballs and marching cubes algorithm☆222Updated 8 years ago
- A clutterless custom Transform editor for Unity☆136Updated last year
- Line segments intersection for Unity.☆194Updated 5 years ago
- Screen Shooter is a simple tool for creating screenshots at any resolution within the Unity Editor.☆174Updated 11 months ago
- Basic skybox extensions for Unity☆397Updated 7 years ago