rstecca / ColorBandsLinks
Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor and RGB is the only color space available. ColorBand data type offers an alternative with less limitations. Creating ColorBands is fun and easy; they are stored as assets and can be accessed from code through …
☆177Updated 6 years ago
Alternatives and similar repositories for ColorBands
Users that are interested in ColorBands are comparing it to the libraries listed below
Sorting:
- Lightning effect for Unity☆203Updated 9 years ago
- A screen-space lens rain effect using Unity's V2 Post-processing framework.☆212Updated 7 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- (Unity) Cross-fading LOD shader example☆235Updated 7 years ago
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆296Updated 6 years ago
- A simple lil demo showing a jobified physics system☆226Updated 5 years ago
- Image effects for post processing stack created with shader graph for Unity☆170Updated 4 years ago
- Graph-based mesh modifiers.☆177Updated 5 years ago
- A basic prefab painter for the Unity3D game engine.☆84Updated 5 years ago
- Unity shaders optimized for Low Poly models.☆192Updated 6 years ago
- Source of the Volumetric Lines Asset from Unity's Asset Store☆199Updated 3 years ago
- A collection of all the small tools we☆183Updated 7 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆248Updated 6 years ago
- Fade-to-skybox fog effect for Unity☆194Updated 5 years ago
- ☆101Updated 9 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆310Updated 6 years ago
- A technique for Glowing Object Outlines in Unity.☆164Updated 6 years ago
- Unity shader to emulate wind on low poly assets.☆173Updated last year
- Render Queue Unity Extension☆143Updated 6 years ago
- A UnityEvent replacement☆134Updated 7 years ago
- A node based graph editor for Unity3D☆159Updated 2 years ago
- A surface water shader for Unity☆110Updated 6 years ago
- Unity library to dynamically keep multiple objects in camera view☆228Updated 5 months ago
- Procedural blood stain shader☆196Updated 6 years ago
- A Depth-based Image Effect recreating the Topographic Scanner of No Man's Sky.☆243Updated 8 years ago
- A free and open source path painter tool for painting paths on terrain in Unity.☆84Updated 5 years ago
- Allow you to record the transform of any objects to replay it☆216Updated 8 years ago
- Unity editor tool to load colours and palettes directly from COLOURlovers.com☆103Updated 5 years ago
- Various editor/GUI tools for Unity3D☆96Updated 8 years ago