Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.
☆218Oct 12, 2020Updated 5 years ago
Alternatives and similar repositories for TerrainToolSamples
Users that are interested in TerrainToolSamples are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- A free and open source path painter tool for painting paths on terrain in Unity.☆86May 22, 2020Updated 5 years ago
- Procedural Terrain Generation using CPU workflow based on ECS, focused on performance☆102Apr 12, 2019Updated 6 years ago
- Mesh simplification for Unity.☆373Aug 13, 2021Updated 4 years ago
- A demo made with ECS☆115Dec 19, 2018Updated 7 years ago
- This code has moved into the ProBuilder repository under "Samples~"☆115Mar 4, 2020Updated 6 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- Companion to the "Getting Started With Burst" talk from Unite 2019☆60Oct 9, 2019Updated 6 years ago
- Simple HD RP project to showcase new Lit master node.☆73May 31, 2019Updated 6 years ago
- Mixer for Unity's Terrain Tools 3☆59Jan 9, 2022Updated 4 years ago
- A simple skin shader based on Activision's papers. Includes dual specular lobes, cavity w/ fresnel occlusion, naive bent normal support +…☆29Dec 2, 2018Updated 7 years ago
- Examples for extending the Unity LWRP☆242Jul 21, 2020Updated 5 years ago
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Oct 4, 2019Updated 6 years ago
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆613May 29, 2019Updated 6 years ago
- This sample project provides a series of tools to rig wheeled vehicles☆150May 5, 2021Updated 4 years ago
- Animate SkeletonAnimation or SkeletonGraphic with Unity's Timeline☆86Jan 25, 2020Updated 6 years ago
- Proton VPN Special Offer - Get 70% off • AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- various benchmark scenes for SRP batcher ( both LWRP & HDRP )☆229Jan 28, 2022Updated 4 years ago
- ☆36Jun 28, 2019Updated 6 years ago
- ☆81Apr 10, 2019Updated 6 years ago
- ☆64Nov 23, 2018Updated 7 years ago
- Terrain topology algorithms in Unity☆448Nov 23, 2021Updated 4 years ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,263Oct 23, 2025Updated 5 months ago
- ☆104Feb 2, 2021Updated 5 years ago
- Unity project containing examples to use UIElements in the Editor☆442Apr 2, 2020Updated 6 years ago
- Support for Android Notch (Cutout) in Unity 2017.4 and earlier☆13Jun 21, 2019Updated 6 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- Procedural Virtual Texture with Unity Terrain☆258Mar 21, 2019Updated 7 years ago
- A tiny, GPU-based Bent Normal and Ambient Occlusion baker for Unity.☆562Dec 25, 2020Updated 5 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,115Jul 21, 2023Updated 2 years ago
- A debug tool to optimize mipmap and overdraw for unity project☆21Jun 25, 2017Updated 8 years ago
- Drop-in replacement terrain grass shaders for Unity☆67Jun 7, 2021Updated 4 years ago
- Light Assistant Tool☆21Jul 1, 2023Updated 2 years ago
- 基于预渲染顶点色的水编辑器☆200May 15, 2018Updated 7 years ago
- A Unity port of Brunetons improved atmospheric scattering☆379Jan 30, 2022Updated 4 years ago
- A hair shader for Unity 5 originally built for the sine.space virtual world☆141Jan 25, 2021Updated 5 years ago
- DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Presentation deck for my talk at Unite Shanghai/Seoul 2019☆53May 21, 2019Updated 6 years ago
- Otto sample project for the AI Planner☆124Dec 7, 2019Updated 6 years ago
- Test Projects for Job-Based Physics☆18Oct 18, 2017Updated 8 years ago
- Example shaders showing different methods of implementing normal mapping for triplanar shaders.☆161Feb 28, 2019Updated 7 years ago
- A first person multiplayer shooter example project in Unity☆5,092Oct 23, 2025Updated 5 months ago
- Volume cloud for Unity3D☆667Jul 29, 2020Updated 5 years ago
- Automatic LOD generation + scene optimization☆2,044Feb 29, 2024Updated 2 years ago