Kink3d / LensRain
A screen-space lens rain effect using Unity's V2 Post-processing framework.
☆211Updated 7 years ago
Alternatives and similar repositories for LensRain:
Users that are interested in LensRain are comparing it to the libraries listed below
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- Procedural blood stain shader☆197Updated 6 years ago
- Screen Space Ambient Obscurance image effect for Unity☆326Updated 7 years ago
- Lightning effect for Unity☆202Updated 9 years ago
- Source of the Volumetric Lines Asset from Unity's Asset Store☆194Updated 3 years ago
- Unity shaders optimized for Low Poly models.☆191Updated 5 years ago
- Fade-to-skybox fog effect for Unity☆193Updated 4 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆176Updated 6 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆186Updated 6 years ago
- Procedural tree builder for Unity☆409Updated 2 years ago
- A prototyped framework for deforming meshes in the editor and at runtime in Unity. Not in development anymore, but it's still pretty awes…☆291Updated 5 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 2 years ago
- Image effects for post processing stack created with shader graph for Unity☆168Updated 3 years ago
- A collection of shaders written in CG/ShaderLab for Unity.☆243Updated 5 years ago
- Pseudo refraction shader for Unity.☆129Updated 11 years ago
- Unity shader to emulate wind on low poly assets.☆170Updated last year
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆245Updated 6 years ago
- Planar reflection effect from the Adam Interior Environment package.☆108Updated 7 years ago
- A Unity example showing how to modify vertex positions and recalculate normals of an animating skinned mesh.☆172Updated 8 years ago
- Kamakura Shaders☆351Updated 6 years ago
- Experimental implementation of contact shadows for Unity.☆283Updated 7 years ago
- An example of a simple grapple effect in Unity☆295Updated 6 years ago
- Isoline image effect for Unity☆174Updated 8 years ago
- ☆246Updated 5 years ago
- ☆99Updated 9 years ago
- Utility scripts for the post processing stack☆259Updated 5 years ago
- A simple lil demo showing a jobified physics system☆226Updated 4 years ago