Kink3d / LensRain
A screen-space lens rain effect using Unity's V2 Post-processing framework.
☆211Updated 7 years ago
Alternatives and similar repositories for LensRain:
Users that are interested in LensRain are comparing it to the libraries listed below
- Post-Processing Stack v2 Ambient Occlusion works on Lightweight Render Pipeline☆184Updated 5 years ago
- This Repository contains a shader and example scene for a shader which is able to create objects starting from a world position outwards.…☆308Updated 5 years ago
- Screen Space Ambient Obscurance image effect for Unity☆325Updated 7 years ago
- (Unity) Cross-fading LOD shader example☆234Updated 7 years ago
- Fade-to-skybox fog effect for Unity☆193Updated 4 years ago
- Unity project showing how to use the custom Package LightProbesVolumes for placing lightprobes automatically☆186Updated 6 years ago
- Procedural blood stain shader☆196Updated 6 years ago
- A collection of all the small tools we☆180Updated 6 years ago
- Image effects for post processing stack created with shader graph for Unity☆168Updated 4 years ago
- Lightning effect for Unity☆202Updated 9 years ago
- Examples for extending the Unity LWRP☆242Updated 4 years ago
- Unity shaders optimized for Low Poly models.☆191Updated 5 years ago
- Render Queue Unity Extension☆142Updated 6 years ago
- Unity 3D's Gradient is a handy data type but comes with some limitations: for example you cannot set more than 8 color keys in its editor…☆176Updated 6 years ago
- Planar reflection effect from the Adam Interior Environment package.☆108Updated 7 years ago
- Unity has archived the TerrainToolSamples repository. For future development, please use the Terrain Tools package.☆217Updated 4 years ago
- Customizable rimlight shader for Unity that includes pulsation and noise scrolling. Give your scenes that extra oomph!☆246Updated 6 years ago
- Basic skybox extensions for Unity☆397Updated 7 years ago
- Unity shader to emulate wind on low poly assets.☆170Updated last year
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- Simple Light Probe Placer☆140Updated 6 years ago
- Procedural tree builder for Unity☆411Updated 2 years ago
- Water Surface Simulation using CutomRenderTexture in Unity 2017.1☆253Updated 4 years ago
- A Unity port of Brunetons improved atmospheric scattering☆125Updated 6 years ago
- A volumetric fog implementation in Unity.☆287Updated 4 years ago
- Pseudo refraction shader for Unity.☆129Updated 11 years ago
- ☆246Updated 5 years ago
- Unity tool to pack texture channels into a single texture.☆171Updated 3 years ago
- Motion Blur for Unity's Universal Render Pipeline.☆270Updated 3 years ago
- ☆124Updated 8 years ago