jakericedesigns / SteerablePerlinNoiseLinks
Implementations of "Steerable Perlin Noise" as presented at Siggraph 2025
☆113Updated 6 months ago
Alternatives and similar repositories for SteerablePerlinNoise
Users that are interested in SteerablePerlinNoise are comparing it to the libraries listed below
Sorting:
- Colour Science Precis for the CGI Artist☆177Updated last year
- Fast 3d/4d divergence-free noise for shaders.☆51Updated 2 years ago
- Analyze and convert normal textures☆111Updated last year
- A collection of tone mappers for the display of 3D graphics☆91Updated last year
- Noise generator utility.☆96Updated 4 years ago
- ☆44Updated 4 years ago
- Sample code that supplements the Sculpting And Simulations talk.☆103Updated 6 years ago
- coalpy - compute abstraction layer for python☆56Updated last year
- Source code for the paper: Modeling Rocky Scenery using Implicit Blocks, published in The Visual Computer and presented at Computer Graph…☆50Updated 3 years ago
- An example implementation of OpenPBR in a WebGL pathtracer☆62Updated 6 months ago
- Repo to accompany the SIGGRAPH webinar☆22Updated 4 years ago
- Free 2D, 3D and 4D blue noise textures from the Moments in Graphics blog☆186Updated 6 years ago
- Blender GLSL Render Engine☆38Updated last year
- This repository contains a rough GLSL implementation of "Deep and Fast Approximate Order Independent Transparency" by G. Tsopouridis, A. …☆45Updated last year
- ☆36Updated 5 years ago
- A GPU implementation of a unified approach to grown structures, implemented with Vulkan☆51Updated 8 years ago
- blRstr: A ReSTIR/RTXDI-based Blender Render Engine☆28Updated 2 years ago
- Simple USD scene geometry with a variety of UsdPreviewSurface materials applied☆72Updated 2 years ago
- A low-overhead mesh-processing plug-in API for cross-software procedural effects☆167Updated 3 years ago
- Colourimetric Test Imagery☆68Updated 2 years ago
- fast voronoi☆37Updated 2 years ago
- This editor allows editing 2D tangent fields and rendering in real-time the anisotropic appearance defined by such fields.☆23Updated 11 months ago
- Small collection of CG assets☆48Updated 5 months ago
- Houdini's glTF integration☆47Updated 2 years ago
- ☆37Updated 2 weeks ago
- ☆56Updated last month
- MaterialX C++ and Python libraries☆109Updated this week
- Utility for producing blue-noise dither mask tiles on the GPU☆85Updated 4 years ago
- My Page Repo☆27Updated 3 years ago
- C# and Python implementation of the "mip flooding" algorithm used in God of War. This algorithm was presented in the 2019 GDC talk and op…☆91Updated last year