andy-thomason / gilgamesh
Mesh utilities for basic meshes, marching cubes, lighting and CSG
☆16Updated 7 years ago
Alternatives and similar repositories for gilgamesh:
Users that are interested in gilgamesh are comparing it to the libraries listed below
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆43Updated 3 weeks ago
- The fastest culler ever☆36Updated 6 years ago
- A library of distance and occlusion generation routines☆112Updated 6 years ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- SSE Frustum Culling Demo☆70Updated 3 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Vulkan framework for Windows☆88Updated 5 years ago
- Handles image pixel format, querys for all, encode/decode for many☆62Updated 2 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 5 years ago
- Immediate Mode Debug Draw library☆37Updated 5 years ago
- Tiny DDS loader/saver based on☆26Updated 5 years ago
- GLSL shader live-reloading☆71Updated 7 years ago
- Vulkan Renderer☆31Updated last year
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆82Updated 5 years ago
- a header-only C++ .blend file parser☆72Updated last month
- Code-driven, simple and bloat-free GUI system.☆52Updated 5 years ago
- Framework for multiplatform prototypes☆42Updated 3 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆44Updated 4 years ago
- Voxel stuff entirely on the GPU using lots of GPU stuff and very little CPU stuff. Requires GLFW, GLEW, OpenGL, and a computer with a fai…☆20Updated 8 years ago
- Depth-of-field implemented with a summed area table☆47Updated 8 years ago
- nTiled - forward and deferred openGL renderer with support for Tiled Shading, Clustered Shading and Hashed Shading☆37Updated 7 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- Debug heap useful for tracking down memory errors.☆25Updated 9 years ago
- Tiny DDS file loader☆43Updated 6 years ago
- Public domain header-only C library that uses only 40 modern DSA AZDO OpenGL functions. Project by https://twitter.com/relativetoyou☆66Updated 9 years ago
- ☆61Updated 10 months ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- Comparing passing mouse coords to shader by late latching vs. by glUniform☆70Updated 7 years ago
- Bounce is a 3D physics engine for games.☆37Updated 4 years ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆102Updated 8 years ago