andy-thomason / gilgameshLinks
Mesh utilities for basic meshes, marching cubes, lighting and CSG
☆16Updated 8 years ago
Alternatives and similar repositories for gilgamesh
Users that are interested in gilgamesh are comparing it to the libraries listed below
Sorting:
- Fiber-based job system with extremely simple API☆82Updated 4 years ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆94Updated 6 years ago
- Single header "no-allocation" KTX/DDS file reader☆132Updated last month
- Handles image pixel format, querys for all, encode/decode for many☆63Updated 5 months ago
- CSG library for C++, port of https://github.com/evanw/csg.js/☆104Updated 8 years ago
- Vulkan framework for Windows☆89Updated 6 years ago
- Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification☆77Updated 5 years ago
- GLSL shader live-reloading☆69Updated 8 years ago
- SSE Frustum Culling Demo☆73Updated 4 years ago
- Tiny DDS loader/saver based on☆28Updated 6 years ago
- a header-only C++ .blend file parser☆77Updated last month
- The fastest culler ever☆40Updated 7 years ago
- Small library for distributing uniformly-generated uint32_t values (such as from an RNG) over a wide variety of types, shapes, and ranges…☆19Updated 3 weeks ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆44Updated this week
- Programmable pulling experiments (based on OpenGL Insights "Programmable Vertex Pulling" article by Daniel Rakos)☆124Updated 8 years ago
- ☆52Updated 11 months ago
- A library of distance and occlusion generation routines☆112Updated 3 months ago
- Mini Spin-X Library☆53Updated last month
- Playground for messing around with bgfx and friends☆62Updated 6 years ago
- Demoscene graphics engine.☆60Updated 5 years ago
- Confetti-FX's The-Forge Lite Edition☆27Updated 6 years ago
- Single file DDS header encoder and decoder☆80Updated 2 months ago
- A minimal geometry editing UI based on IMGUI☆115Updated 5 years ago
- Immediate Mode Debug Draw library☆42Updated 6 years ago
- Tiny DDS file loader☆51Updated 6 years ago
- A small dx12 base program I use to test shaders and techniques☆49Updated 3 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Toy CPU and GPU implementations of the Slug rendering algorithm☆129Updated 6 years ago
- Depth-of-field implemented with a summed area table☆48Updated 9 years ago
- Clone of https://bitbucket.org/jonasmeyer/microprofile☆43Updated 11 months ago