Flix01 / fbtBlend-Header-Only
a header-only C++ .blend file parser
☆70Updated this week
Alternatives and similar repositories for fbtBlend-Header-Only:
Users that are interested in fbtBlend-Header-Only are comparing it to the libraries listed below
- ☆51Updated 2 months ago
- Simple one-file shader utility tool that automatically compiles shaders to SPIRV when modified.☆31Updated 6 years ago
- An exemple on how to use RenderDoc inside your engine.☆51Updated 10 years ago
- Single-file binary FBX importer.☆54Updated 7 years ago
- A simple C++ 3D game engine with Vulkan support.☆37Updated 5 years ago
- Vulkan debug layer to visualize synchronization dependencies☆44Updated 5 years ago
- Handles image pixel format, querys for all, encode/decode for many☆62Updated 2 years ago
- Discontinued OpenGL graphics framework. See https://github.com/Illation/ETEngine☆39Updated 7 years ago
- Fast, multiplatform fiber based job dispatcher based on Naughty Dogs' GDC2015 talk.☆35Updated 6 years ago
- The fastest culler ever☆36Updated 6 years ago
- Experimentation framework for real-time light culling☆30Updated 5 years ago
- Quake II on Dx12☆31Updated 3 years ago
- Tiny DDS file loader☆43Updated 5 years ago
- Header-only effects and helper library for Bgfx to help you hit the ground running. Includes a bunch of post processing filters to comple…☆42Updated last week
- Vulkan framework for Windows☆88Updated 5 years ago
- Fiber-based job system with extremely simple API☆81Updated 4 years ago
- ☆53Updated 7 years ago
- Demoscene graphics engine.☆59Updated 4 years ago
- Basic framework for D3D11 init, model/texture loading, shader compilation and camera movement.☆34Updated 2 years ago
- Fast, high-quality texture compression library for many formats☆49Updated 2 years ago
- rex engine and game☆15Updated 3 years ago
- Screen space global illumination demo: SSAO vs SSDO☆50Updated 12 years ago
- Graphics prototyping framework☆37Updated last year
- Single file DDS header encoder and decoder☆70Updated 6 months ago
- Small C based KTX texture loader (inspired by syoyo tiny libraries)☆81Updated 5 years ago
- A C++ game engine☆32Updated 4 years ago
- Cross platform GLFW based port of Stan Melax's BunnyLOD Easy Mesh Simplification☆78Updated 4 years ago
- An immediate mode 3D gimzo (translation, rotation, scale for scene editing) in ~1200 LoC☆44Updated 4 years ago
- A REYES-style micropolygon renderer written in C++ which implements a subset of the RenderMan specification.☆12Updated 7 years ago
- Tiny DDS loader/saver based on☆26Updated 5 years ago