A toy raytracer written in Rust based on PBRT
☆31Jul 3, 2022Updated 4 years ago
Alternatives and similar repositories for rustracer
Users that are interested in rustracer are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Various resources for Mitsuba 3☆11Nov 24, 2024Updated last year
- A small library to read/write ascii and binary PLY (Polygn File Format) files.☆35Dec 20, 2023Updated 2 years ago
- Fast item-to-item recommendations on the command line.☆38Nov 1, 2022Updated 3 years ago
- btop is a blender addon for PBRT aiming for better user experience☆12May 24, 2022Updated 4 years ago
- Rust implementation of Viktor Chlumský's msdfgen utility☆10Dec 13, 2018Updated 7 years ago
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- Inserting elements into this map yields a persistent, type-safe Index to that new element.☆13Oct 15, 2018Updated 7 years ago
- Rust crate to implement a counterpart to the PBRT book's (3rd edition) C++ code. See also https://www.rs-pbrt.org/about ...☆831Jan 29, 2024Updated 2 years ago
- physically-based rendering engine implemented with Rust.☆73Oct 29, 2025Updated 9 months ago
- an implementation of the 2019 EGSR paper "Combining Point and Line Samples for Direct Illumination" by Katherine Salesin and Wojciech Jar…☆14Sep 13, 2019Updated 6 years ago
- C++ Rendering Framework w/ MLT, bidi path tracing, etc. and OpenGL Previews (undergrad thesis project from Brown '09)☆13Aug 5, 2012Updated 14 years ago
- Fast, modular and extendable ray tracer written in Rust and OpenCL☆29Nov 15, 2019Updated 6 years ago
- This repository has been moved to https://github.com/vfx-rs/openexr-rs☆23Jan 1, 2021Updated 5 years ago
- safe and efficient memory manager for microcontrollers☆35May 31, 2017Updated 9 years ago
- 🔌 A node-based editor for experimenting with signed distance fields and raymarching.☆61May 8, 2020Updated 6 years ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- A raytracer written in Rust for fun and learning☆37May 6, 2024Updated 2 years ago
- Source code of my master thesis on occlusion culling for (out-of-core) path tracing☆16Jul 29, 2025Updated last year
- Selective Rust wrapper for OpenSubdiv.☆22Jul 31, 2026Updated last week
- A generic media layer for graphics, IO, and audio for desktop and the browser☆18Jul 5, 2024Updated 2 years ago
- Ray Tracing / BVH Building benchmark and tuning utility for https://github.com/DGriffin91/obvhs☆19Jul 2, 2026Updated last month
- Me playing around with voxel ray tracing using rust and Vulkan☆15Feb 14, 2022Updated 4 years ago
- Implementation of Efficient Energy-Compensated VPLs using Photon Splatting (and various rendering techniques)☆27Jul 1, 2021Updated 5 years ago
- Wavelength aware path tracer written in rust☆24Jul 9, 2024Updated 2 years ago
- Group lines by a regex☆15Jun 25, 2018Updated 8 years ago
- Virtual machines for every use case on DigitalOcean • AdGet dependable uptime with 99.99% SLA, simple security tools, and predictable monthly pricing with DigitalOcean's virtual machines, called Droplets.
- ☆27Mar 4, 2020Updated 6 years ago
- Play any game ROM with associated emulator in RetroArch on Linux☆18Jan 10, 2025Updated last year
- Ray Tracer written in Rust☆13Nov 22, 2021Updated 4 years ago
- Rust implementation of http://pbrt.org/☆21Aug 1, 2026Updated last week
- Simple and clear embedabble programming language☆19Apr 3, 2023Updated 3 years ago
- ☆11Oct 14, 2024Updated last year
- A hobby path tracer with participating media support☆26Nov 6, 2021Updated 4 years ago
- Unleash the power of nightly Rust to write code that's generic over mutation!☆23Dec 18, 2020Updated 5 years ago
- [deprecated] A simple, ergonomic vector mathematics crate for Rust☆22Oct 24, 2019Updated 6 years ago
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- The visilib project aims to provide an efficient and robust C++ library for exact visibility computation in 3D.☆19Mar 30, 2026Updated 4 months ago
- ☆14Sep 21, 2020Updated 5 years ago
- rust implementation of octree algorithm for nearest neighbor search in 3D space☆49Apr 15, 2023Updated 3 years ago
- Composable probability distributions☆16Jan 31, 2023Updated 3 years ago
- Upscaling images in weird ways☆10Dec 14, 2024Updated last year
- appleseed plugin for Autodesk® Maya®☆92Feb 1, 2021Updated 5 years ago
- A syn targetting PEG parser generator☆20Jun 11, 2023Updated 3 years ago