Unity-Technologies / MeasuredMaterialLibraryHDRP
☆365Updated 4 years ago
Alternatives and similar repositories for MeasuredMaterialLibraryHDRP:
Users that are interested in MeasuredMaterialLibraryHDRP are comparing it to the libraries listed below
- ☆392Updated 4 years ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆914Updated 3 years ago
- Utility to combine color channels from different textures into a single output.☆765Updated 5 months ago
- Community made extras for Amplify Shader Editor☆337Updated 5 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆288Updated 8 months ago
- Example project for Unity 2020.1 Mesh API improvements☆733Updated 2 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆800Updated 4 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆698Updated 4 months ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- vertex normal editor for Unity☆731Updated 4 years ago
- This repository contains a startup DXR project.☆343Updated 2 years ago
- Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.☆619Updated 3 years ago
- Code samples using the animation C# jobs feature.☆513Updated 4 years ago
- Painting directly in mesh textures in Unity 3d with shaders☆370Updated 5 years ago
- 🐈 Fur shader for Unity.☆844Updated 3 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- An example of controlling particle system from timeline.☆563Updated 3 years ago
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆305Updated 4 years ago
- A sample project showcasing a simple method to calculate custom lighting inside of Shader Graph for the Lightweight Render Pipeline. Incl…☆289Updated 4 years ago
- A simple kinetic simulator for Unity, you can use it to simulate hair/tail/breast/skirt and other soft objects☆471Updated last year
- Projection Decals for Unity's Universal Render Pipeline.☆534Updated last year
- Test of a frosted glass material in Unity.☆866Updated 10 months ago
- (1)Add a new Quad GameObject (2)Use this shader (3)Done! Now you have billboard lens flare shader for URP!☆474Updated 2 years ago
- Fluid dynamics for Unity's VFX graph☆698Updated 2 years ago
- Morgan - a VFX character from The Heretic, a short film made with Unity☆166Updated 4 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆624Updated 2 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆589Updated 2 years ago
- ☆925Updated last year
- URP renderfeature test project☆449Updated 2 years ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆230Updated 3 months ago