Unity-Technologies / TheHeretic-VFXCharacterLinks
Morgan - a VFX character from The Heretic, a short film made with Unity
☆173Updated 4 years ago
Alternatives and similar repositories for TheHeretic-VFXCharacter
Users that are interested in TheHeretic-VFXCharacter are comparing it to the libraries listed below
Sorting:
- A sample project using the Universal Render Pipeline that includes examples to demo latest ShaderGraph feature - MasterStack☆162Updated 4 years ago
- raindrops shader☆212Updated 5 years ago
- A unity shader solution to generate footprint on thick snow surfaces.☆231Updated 4 years ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆255Updated 10 months ago
- Converted Unity shaders from SahderToy to Unity shading language☆149Updated 3 years ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for HDRP☆135Updated 2 years ago
- water ripple shader for Unity☆112Updated 7 years ago
- Get a beautiful cross-platform wireframe renderer for your meshes with one click☆189Updated 7 years ago
- Repository for SIGGRAPH 2019 Animation Rigging workshop☆179Updated last year
- Examples for extending the Unity LWRP☆241Updated 5 years ago
- 🔮 An example of iridescence shader in URP.☆152Updated 5 years ago
- Project files for our tutorials on using Shader Graph in Unity.☆268Updated 7 years ago
- ☆168Updated 9 years ago
- Distributable samples demonstrating advanced setups and use cases for Unity's Animation Rigging package☆141Updated 6 years ago
- Advanced Animation Rigging: Character and Props interaction☆108Updated 6 years ago
- Alembic to VAT (Vertex Animation Texture) mini tool☆309Updated last year
- 💧🎨 Experiments with watercolour-like shader effects. Made using Shader Graph. Unity 2020.1.2f1, URP 8.2.0☆210Updated 5 years ago
- Example Project to demonstrate Vertex Animation Shaders using Shader Graph.☆228Updated 7 years ago
- Provide a texture to simulate waves with Unity. Require InkPainter(nv1.2.1 or later).☆252Updated 7 years ago
- Example showing how to bake an AnimatedCurve into a Texture and use it in a shader.☆244Updated 3 years ago
- a tiny and flexible surface shader solution for Unity URP☆152Updated 5 years ago
- ☆97Updated 6 years ago
- A collection of scenes showcasing usage of the new HDRP water system☆241Updated 2 years ago
- 🧱 An example of geometry shader in URP.☆107Updated 5 years ago
- FBX Exporter tools for editing and exchanging assets between the Unity and Digital Content Creation (DCC) tools such as Maya and 3DS Max☆235Updated last month
- ☆222Updated 4 months ago
- Naive screen-space subsurface scattering solution for Unity 5.☆172Updated 6 years ago
- ☆249Updated 5 years ago
- ☆178Updated 2 years ago
- Example Unity Project illustrating how to use stencils to create volumes that share the space via portals☆124Updated 8 months ago