Unity-Technologies / com.unity.demoteam.digital-human
Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
☆541Updated 2 months ago
Alternatives and similar repositories for com.unity.demoteam.digital-human:
Users that are interested in com.unity.demoteam.digital-human are comparing it to the libraries listed below
- Character sample featuring the digital human from 'The Heretic'.☆303Updated 4 years ago
- An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.☆778Updated last month
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆905Updated 3 years ago
- ☆388Updated 4 years ago
- Fur shader implementation for URP☆1,134Updated 2 years ago
- ☆364Updated 4 years ago
- This repository contains a startup DXR project.☆343Updated 2 years ago
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,104Updated 2 years ago
- Demo Project using the Universal RP from Unity3D☆354Updated 4 years ago
- Code samples using the animation C# jobs feature.☆510Updated 4 years ago
- Madumpa's URP Stylized Lit Shader Repository☆541Updated last year
- Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render…☆1,107Updated 2 years ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enabl…☆636Updated 5 months ago
- 🐈 Fur shader for Unity.☆842Updated 3 years ago
- Sand box project containing example shaders and assets compatible with Unity Universal Render Pipeline.☆790Updated 4 years ago
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆800Updated 3 years ago
- ☆916Updated 11 months ago
- DCC plugins for MeshSync in Unity. Supported tools: Maya, Maya LT, 3ds Max, Motion Builder, Modo, Blender, Metasequoia☆460Updated last year
- Watercolor effect for Unity URP/HDRP☆532Updated last year
- Record animations in Unity runtime. Can save to .anim, maya, or FBX ASCII format.☆618Updated 3 years ago
- Example project for Unity 2020.1 Mesh API improvements☆727Updated 2 years ago
- Kinematica Demo Project☆181Updated 4 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆843Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆587Updated 2 years ago
- Fluid Simulation Implementation in Compute Shaders using Unity3D☆572Updated 3 years ago
- A PBD fluid in unity running on the GPU☆729Updated 2 years ago
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆694Updated 3 months ago
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆621Updated 11 months ago
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆240Updated last week