Library of tech features used to realize the digital human from 'The Heretic' and 'Enemies'.
☆564Jan 15, 2025Updated last year
Alternatives and similar repositories for com.unity.demoteam.digital-human
Users that are interested in com.unity.demoteam.digital-human are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Character sample featuring the digital human from 'The Heretic'.☆315Nov 2, 2020Updated 5 years ago
- An integrated solution for authoring / importing / simulating / rendering strand-based hair in Unity.☆821Feb 11, 2025Updated last year
- Fontainebleau demo☆1,167Aug 21, 2024Updated last year
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for Universal☆257Mar 17, 2025Updated last year
- Morgan - a VFX character from The Heretic, a short film made with Unity☆175Mar 18, 2021Updated 5 years ago
- Spaceship Demo - AAA Playable First person demo showcasing effects made with Visual Effect Graph and rendered with High Definition Render…☆1,167Oct 24, 2025Updated 4 months ago
- A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enabl…☆690Oct 17, 2024Updated last year
- TressFX Hair plugin (Beta), Character Package, and Hairstyles assets for HDRP☆136Nov 9, 2023Updated 2 years ago
- A collection of scenes showcasing usage of the new HDRP water system☆243Jul 24, 2023Updated 2 years ago
- Demo Project using the Universal RP from Unity3D☆2,735Dec 5, 2025Updated 3 months ago
- This project contains a collection of Custom Renderer examples. This will be updated as we refine the feature and add more options.☆2,262Oct 23, 2025Updated 5 months ago
- VAT (Vertex Animation Texture) with Unity Shader Graph and Visual Effect Graph☆947Dec 15, 2021Updated 4 years ago
- Visual Effect Graph - Samples Project☆2,086Nov 19, 2024Updated last year
- Additional tools for Visual Effect Artists☆1,248May 19, 2025Updated 10 months ago
- A package for synchronizing meshes/models editing in DCC tools into Unity in real time.☆1,667Dec 6, 2024Updated last year
- Unity remaster of the classic Sponza scene.☆356Jan 22, 2024Updated 2 years ago
- ☆972Mar 30, 2024Updated last year
- Unity HairFX is a strands based hair system (TressFX based Framework)☆134May 6, 2023Updated 2 years ago
- Vertex animation baking tool, shaders and animation system for Unity DOTS/ECS.☆486Dec 11, 2022Updated 3 years ago
- A testbed project for testing the URP features☆123Oct 11, 2023Updated 2 years ago
- Lighting effects implemented for the Adam demo: volumetric fog, area lights and tube lights☆1,786Dec 3, 2019Updated 6 years ago
- This repository contains a startup DXR project.☆350Jan 27, 2023Updated 3 years ago
- Voxel-based Global Illumination using Unity Scriptable Render Pipeline☆818Sep 20, 2022Updated 3 years ago
- A class-leading water system implemented in Unity☆3,798Mar 17, 2026Updated last week
- A library of Shaders created using Unity's Shader Graph.☆1,907Jun 3, 2020Updated 5 years ago
- This technique is designed to instance Characters(SkinnedMeshRender).☆1,774Mar 6, 2024Updated 2 years ago
- Sample Project for Animation / Film Projects☆79May 17, 2022Updated 3 years ago
- Simple HD RP project to showcase new Lit master node.☆73May 31, 2019Updated 6 years ago
- Unity Graphics - Including Scriptable Render Pipeline☆2,904Updated this week
- JTRP : Unity HDRP ToonShading Render Pipeline (Preview)☆2,132May 26, 2023Updated 2 years ago
- A fully-dynamic voxel-based global illumination system for Unity☆1,564Jul 20, 2018Updated 7 years ago
- Fluid dynamics for Unity's VFX graph☆704Jun 16, 2022Updated 3 years ago
- DXR based raytraced hard shadow for Unity☆257Apr 22, 2021Updated 4 years ago
- Samples designed as exercises to be ported from Unity GameObjects/MonoBehaviours to Unity DOTS.☆1,650Oct 7, 2024Updated last year
- Integration of Pixar's Universal Scene Description into Unity. UPDATE: This package has been superseded by our new bundle of USD packages…☆516Nov 25, 2024Updated last year
- A bunch of custom passes made for HDRP☆1,417Dec 19, 2024Updated last year
- Reusable RendererFeature of MobileScreenSpacePlanarReflection☆1,169Nov 14, 2022Updated 3 years ago
- Skinned mesh sampling with VFX Graph☆1,132Oct 12, 2022Updated 3 years ago
- MediaPipe Selfie segmentation model on Unity Barracuda☆219Apr 28, 2023Updated 2 years ago