andydbc / unity-texture-packerLinks
Utility to combine color channels from different textures into a single output.
☆858Updated last year
Alternatives and similar repositories for unity-texture-packer
Users that are interested in unity-texture-packer are comparing it to the libraries listed below
Sorting:
- Tool that allows switching different baked lightmap sets on a unity scene at runtime.☆715Updated 11 months ago
- A Collection of Shader For URP(LWRP) Render Pipeline☆654Updated 2 years ago
- A mesh-based PBR decal system for Unity's universal render pipeline.☆603Updated last year
- Modified Shader Graph package implementing Procedural Stochastic Texturing☆610Updated 6 years ago
- Gameplay Ingredients for your Unity Games - A collection of runtime and editor scripts that ease simple tasks while making games and prot…☆629Updated 5 months ago
- Source code for Outline Shader tutorial for Unity. Detects edges in a scene using the depth and normals buffers.☆929Updated 4 years ago
- Source code for Grass Shader tutorial for Unity. Generates blades with a geometry shader, tessellates input mesh to control density.☆852Updated 4 years ago
- Example project for Unity 2020.1 Mesh API improvements☆756Updated 2 years ago
- Test of a frosted glass material in Unity.☆893Updated last year
- Projection Decals for Unity's Universal Render Pipeline.☆537Updated last year
- Texture atlas creator for Unity☆494Updated 3 years ago
- Planar reflections for Unity's Universal Render Pipeline.☆595Updated 3 years ago
- Used for drawing runtime gizmos in builds and editor (Unity3D)☆571Updated last month
- 頂点の位置と法線を、Texture2Dに保存しておく。ARGBFloatとか、HDR Textureを使用したバージョン☆811Updated 4 years ago
- Custom Nodes for Unity Shader Graph☆614Updated 4 years ago
- Mulligan Renamer tool for the Unity Editor allows for quick and safe renaming of many assets and gameobjects at once☆586Updated 3 years ago
- A Unity plugin to create curved content in real-time with bézier curves☆1,104Updated 2 years ago
- Community made extras for Amplify Shader Editor☆348Updated 5 years ago
- URP renderfeature test project☆455Updated 2 years ago
- ☆398Updated 5 years ago
- paint 3D ivy in the Unity Editor, watch procedurally generated meshes simulate growth and clinging in real-time☆803Updated 3 years ago
- Global fog effect for Unity☆972Updated 10 years ago
- 🐈 Fur shader for Unity.☆864Updated 3 years ago
- Shading models for Unity’s Universal Render Pipeline.☆1,008Updated last year
- Script for saving lightmapping data to prefabs. Used through the Assets tab in Unity. Place your prefabs in the scene with this script at…☆714Updated last year
- Blit Render Feature for Universal RP's Forward Renderer. Set specific source/destination via camera source, ID string or RenderTexture as…☆657Updated last year
- Simple water shader prepared with ShaderGraph in Unity 2018.3.6☆309Updated 5 years ago
- A component for giving Game Objects a GUID and a class to create references to objects in any Scene by GUID☆655Updated 3 years ago
- CG shader for unity3D to create a cross section through meshes☆590Updated 5 years ago
- Unity unlit screen space decal shader for URP. Just create a new material using this shader, then assign it to a new unity cube GameObjec…☆1,327Updated 3 years ago