SarahWeiii / CoACDLinks
[SIGGRAPH2022] Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Search
☆722Updated 4 months ago
Alternatives and similar repositories for CoACD
Users that are interested in CoACD are comparing it to the libraries listed below
Sorting:
- Automatically exported from code.google.com/p/v-hacd☆1,532Updated last month
- ☆732Updated 4 years ago
- An extension of the Flexible Collision Library☆475Updated this week
- The V-HACD library decomposes a 3D surface into a set of "near" convex parts.☆180Updated 11 months ago
- An open-source, GPU-accelerated physics simulation engine built upon NVIDIA Warp, specifically targeting roboticists and simulation resea…☆860Updated this week
- Fast Tetrahedral Meshing in the Wild☆490Updated 4 months ago
- ☆120Updated 3 years ago
- Robust, intersection-free, simulations of rigid bodies.☆166Updated 2 months ago
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆803Updated 9 years ago
- Parallelized triangle mesh --> continuous signed distance field on CPU☆495Updated last year
- Python binding of FCL library☆247Updated 6 months ago
- Incremental Potential Contact (IPC) is for robust and accurate time stepping of nonlinear elastodynamics. IPC guarantees intersection- an…☆629Updated last year
- SAPIEN Embodied AI Platform☆627Updated 3 weeks ago
- Gaia Physics Engine☆695Updated 9 months ago
- [RSS 2021] An End-to-End Differentiable Framework for Contact-Aware Robot Design☆145Updated 2 years ago
- Python Wrapper for Nvidia PhysX simulator.☆112Updated last year
- Fast and reliable implementation of the Gilbert-Johnson-Keerthi (GJK) algorithm for C, C++, C#, Go, Matlab, Octave, Python and Zig☆175Updated 2 weeks ago
- Tiny Differentiable Simulator is a header-only C++ and CUDA physics library for reinforcement learning and robotics with zero dependencie…☆1,312Updated 10 months ago
- A curated list of awesome collision detection libraries and resources☆956Updated last year
- A Modern C++20 Library of Unified Incremental Potential Contact.☆158Updated this week
- Customized Python APIs for NVIDIA FleX☆136Updated 4 years ago
- SdfLib is a library for accelerating the queries of signed distance fields from triangle meshes☆60Updated 7 months ago
- Introductory set of tutorials for using the Unity plugin of MuJoCo with the ML-Agents framework.☆65Updated 9 months ago
- Header only, single file, simple and efficient C++11 library to compute the signed distance function (SDF) to a triangle mesh☆176Updated last year
- [SIGGRAPH Asia 2022] Assemble Them All: Physics-Based Planning for Generalizable Assembly by Disassembly☆181Updated last year
- A simple viewer for the .bvh animation file format written using raylib.☆306Updated 2 weeks ago
- A set of reusable functions to integrate IPC into an existing simulation.☆257Updated last week
- Learned Motion Matching example implementation and source code for the article "Code vs Data Driven Displacement"☆802Updated 6 months ago
- ☆992Updated last month
- REDMAX: Efficient & Flexible Approach for Articulated Dynamics☆105Updated last year