The V-HACD library decomposes a 3D surface into a set of "near" convex parts.
☆252Sep 3, 2024Updated last year
Alternatives and similar repositories for VHACD
Users that are interested in VHACD are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Unity implementation of V-HACD. Creates accurate convex colliders with correctly wrapped concave segments.☆98Oct 3, 2022Updated 3 years ago
- Alpha preserving feature for Unity URP☆87Feb 12, 2025Updated last year
- Snow Track Shader☆20Apr 5, 2021Updated 5 years ago
- ☆251Jun 26, 2023Updated 3 years ago
- ☆988Mar 30, 2024Updated 2 years ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- Ocean waves on URP for wide-range mobile devices (gles 3.0)☆192Jun 3, 2023Updated 3 years ago
- Procedural stochastic texturing node for Unity's Shader Graph☆39Feb 1, 2023Updated 3 years ago
- Example project for Unity 2020.1 Mesh API improvements☆769Mar 8, 2023Updated 3 years ago
- ☆21Mar 5, 2023Updated 3 years ago
- Keyframe Reducer in Unity☆38Oct 29, 2024Updated last year
- Unity tool for various render visualization modes.☆26Sep 19, 2022Updated 3 years ago
- An epic ocean simulation (Unity 2021+ URP)☆105Apr 10, 2024Updated 2 years ago
- ☆88Jun 17, 2017Updated 9 years ago
- ☆21Dec 26, 2020Updated 5 years ago
- Deploy on Railway without the complexity - Free Credits Offer • AdConnect your repo and Railway handles the rest with instant previews. Quickly provision container image services, databases, and storage volumes.
- Unity wind simulation that affects all rigidbodies in the scene☆29Sep 22, 2025Updated 10 months ago
- A minimal FPS counter for the Universal Render Pipeline (URP), built with an obsessive focus on low runtime overhead.☆24Jul 16, 2026Updated last week
- An implementation in Unity of the Quickhull algorithm for generating 3D convex hulls☆219Nov 20, 2024Updated last year
- Testbed project exploring the performance of Unity's Job System/Burst compiler combined with GPU mesh instancing.☆36May 27, 2022Updated 4 years ago
- ☆13Dec 16, 2025Updated 7 months ago
- Implementation of PointPillars paper in Unity for VRChat☆18Sep 27, 2022Updated 3 years ago
- This high precision framework is a package which allows for the easy creation of large-scale visualizations. It has the ambition of solvi…☆132Oct 23, 2025Updated 9 months ago
- A simple un-optimized skinned decal system for Unity.☆12Mar 18, 2019Updated 7 years ago
- Provides three types of non-convex MeshCollider approximations that work with rigid bodies.☆107Jan 11, 2026Updated 6 months ago
- Wordpress hosting with auto-scaling - Free Trial Offer • AdFully Managed hosting for WordPress and WooCommerce businesses that need reliable, auto-scalable performance. Cloudways SafeUpdates now available.
- A helper to make docfx based document in Unity3D☆37Dec 26, 2022Updated 3 years ago
- 3D intersection algorithm collections for Unity.☆71Mar 5, 2018Updated 8 years ago
- Volumetric Clouds for Unity URP (Universal Render Pipeline).☆481May 16, 2025Updated last year
- A High Performance Compute Shader Based Mesh Pathtracer in Unity3d without RT Cores☆1,005May 12, 2026Updated 2 months ago
- ☆233Aug 5, 2023Updated 2 years ago
- This project demonstrates how to set the shading rate of Renderer Features for the Universal Rendering Pipeline☆157Jul 27, 2025Updated last year
- A collection of sample content for the PolySpatial team.☆19Oct 17, 2024Updated last year
- Terrain topology algorithms in Unity☆449Nov 23, 2021Updated 4 years ago
- View and navigate your selection history!☆33Mar 3, 2026Updated 4 months ago
- AI Agents on DigitalOcean Gradient AI Platform • AdBuild production-ready AI agents using customizable tools or access multiple LLMs through a single endpoint. Create custom knowledge bases or connect external data.
- Unity remaster of the classic Sponza scene.☆366Jan 22, 2024Updated 2 years ago
- A light and fast real-time SDF generator, primarily for animated characters. The dynamic SDF can be used for all sorts of VFX. Also enabl…☆711Oct 17, 2024Updated last year
- This is the work I did in 4 days to create a clone of Count Master game. I tried to create some basic mechanics used in the game. Made wi…☆23Aug 26, 2021Updated 4 years ago
- A bunch of custom passes made for HDRP☆1,436Dec 19, 2024Updated last year
- Signed distance shader library for Unity (including shader graph)☆12Nov 4, 2025Updated 8 months ago
- A collection of scenes showcasing usage of the new HDRP water system☆248Jul 24, 2023Updated 3 years ago
- Fixed: Automatic LOD generation + scene optimization☆16Aug 8, 2024Updated last year