marian42 / mesh_to_sdf
Calculate signed distance fields for arbitrary meshes
☆1,030Updated 8 months ago
Related projects ⓘ
Alternatives and complementary repositories for mesh_to_sdf
- Convert any Triangle Mesh to Watertight Manifold☆609Updated 4 years ago
- ManifoldPlus: A Robust and Scalable Watertight Manifold Surface Generation Method for Triangle Soups☆592Updated last year
- Neural Geometric Level of Detail: Real-time Rendering with Implicit 3D Shapes (CVPR 2021 Oral)☆871Updated last year
- Reconstruct Watertight Meshes from Point Clouds [SIGGRAPH 2020]☆1,108Updated last year
- Learning Continuous Signed Distance Functions for Shape Representation☆1,400Updated 2 years ago
- Some simple Blender scripts for rendering paper figures☆625Updated 2 months ago
- This repository contains the code for the CVPR 2020 paper "Differentiable Volumetric Rendering: Learning Implicit 3D Representations wit…☆804Updated 3 years ago
- Differentiable Surface Splatting☆442Updated 2 years ago
- Learning Implicit Surfaces from Point Clouds (ECCV 2020)☆462Updated 5 months ago
- Converts an input mesh to a signed distance field (SDF)☆293Updated last month
- Parallelized triangle mesh --> continuous signed distance field on CPU☆430Updated last year
- An invigorating blend of 3D geometry tools in Python.☆439Updated 5 months ago
- [NeurIPS'21] Shape As Points: A Differentiable Poisson Solver☆583Updated 2 years ago
- SDFDiff: Differentiable Rendering of Signed Distance Fields for 3D Shape Optimization☆277Updated 4 years ago
- An easy-to-use Python library for processing and manipulating 3D point clouds and meshes.☆1,335Updated 2 months ago
- Marching cubes (and related tools) for Python☆708Updated 4 months ago
- Source code for "Differentiable Signed Distance Function Rendering" (Siggraph 2022)☆861Updated last year
- Implementation of "Large Steps in Inverse Rendering of Geometry"☆397Updated last year
- Open source code for the paper of Neural Sparse Voxel Fields.☆805Updated last year
- A list of recent papers, libraries and datasets about 3D shape/scene analysis (by topics, updating).☆947Updated 11 months ago
- C++ implementation for computing occupancy grids and signed distance functions (SDFs) from watertight meshes.☆361Updated 2 years ago
- Implicit Geometric Regularization for Learning Shapes☆399Updated 2 years ago
- ☆702Updated 3 years ago
- Pytorch implementation of DiffusionNet for fast and robust learning on 3D surfaces like meshes or point clouds.☆416Updated 2 years ago
- Robust Tetrahedral Meshing in the Wild.☆620Updated last year
- A simple commandline utility to generate grid-based signed distance field (level set) generator from triangle meshes, using code from Rob…☆769Updated 9 years ago
- 3D Shape Representation with Local Deep Implicit Functions.☆314Updated 6 months ago
- libigl python bindings☆318Updated this week
- some materials about mesh processing, including papers, videos, codes, and so on. Updating every day!☆271Updated 5 months ago
- ☆610Updated 9 months ago