QianMo / Real-Time-Rendering-4th-Bibliography-CollectionLinks
Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference
☆3,686Updated 2 years ago
Alternatives and similar repositories for Real-Time-Rendering-4th-Bibliography-Collection
Users that are interested in Real-Time-Rendering-4th-Bibliography-Collection are comparing it to the libraries listed below
Sorting:
- 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Rea…☆2,623Updated 7 years ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,929Updated 5 years ago
- 《Real-Time Rendering 4th》 (RTR4) 中文翻译☆2,778Updated 3 months ago
- Piccolo (formerly Pilot) – mini game engine for games104☆6,258Updated 8 months ago
- 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.☆9,568Updated 3 years ago
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,206Updated 2 months ago
- 《全局光照技术:从离线到实时渲染》☆1,101Updated last year
- 可编程渲染管线实现,帮助初学者学习渲染☆1,405Updated 8 months ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,325Updated 3 years ago
- 配合我的知乎专栏写的项目☆1,783Updated last year
- 3D Software Renderer in 700 Lines !!☆2,290Updated 8 months ago
- 从零编写游戏引擎教程 Writing a game engine tutorial from scratch☆3,289Updated last year
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,142Updated 2 weeks ago
- 图形学论文实现☆1,500Updated 3 years ago
- Must-read and classic books of computational geometry and computer graphics☆1,407Updated 11 months ago
- 现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x☆1,615Updated 3 months ago
- CD Content ( Source Code ) Collection of Book <GPU Gems > 1~ 3 | 《GPU精粹》 1~ 3 随书CD(源代码)珍藏☆1,076Updated 7 years ago
- Unity Post Processing Stack Library | Unity引擎的高品质后处理库☆3,357Updated last year
- a comprehensive collection of video game tech analysis resources☆1,005Updated last week
- A wonderful list of Game Development resources.☆3,438Updated this week
- 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders☆4,135Updated 3 years ago
- A tiny software renderer implemented from scratch without the use of graphics API, used to understand how GPUs work.☆1,112Updated 2 years ago
- http://learnopengl.com 系列教程的简体中文翻译☆5,900Updated 3 months ago
- 为高性能而生的游戏运行时与工具箱☆846Updated last week
- Vulkan中文教程☆732Updated 4 months ago
- A shader-based software renderer written from scratch in C89☆2,604Updated 4 years ago
- App of RTR, PTR and Editor☆790Updated 3 years ago
- Computer-Graphics-Resources☆281Updated last year
- 书籍《Unity Shader入门精要》源代码☆5,797Updated 2 years ago
- Sample code for the book "Introduction to 3D Game Programming with DirectX 12"☆1,613Updated 10 months ago