google / filamentLinks
Filament is a real-time physically based rendering engine for Android, iOS, Windows, Linux, macOS, and WebGL2
☆19,140Updated this week
Alternatives and similar repositories for filament
Users that are interested in filament are comparing it to the libraries listed below
Sorting:
- Skia is a complete 2D graphic library for drawing Text, Geometries, and Images.☆10,301Updated this week
- RenderDoc is a stand-alone graphics debugging tool.☆10,193Updated last week
- A conformant OpenGL ES implementation for Windows, Mac, Linux, iOS and Android.☆3,849Updated this week
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,395Updated this week
- One stop solution for all Vulkan samples☆5,032Updated this week
- A multi-platform library for OpenGL, OpenGL ES, Vulkan, window and input☆14,453Updated this week
- Lightweight and modular C++11 graphics middleware for games and data visualization☆5,079Updated this week
- Tutorial for the Vulkan graphics and compute API☆3,561Updated 2 months ago
- The official Open-Asset-Importer-Library Repository. Loads 40+ 3D-file-formats into one unified and clean data structure.☆12,511Updated last week
- Basis Universal GPU Texture Codec☆2,916Updated this week
- The Forge Cross-Platform Framework PC Windows, Steamdeck (native), Ray Tracing, macOS / iOS, Android, XBOX, PS4, PS5, Switch, Quest 2☆5,375Updated 5 months ago
- C++ examples for the Vulkan graphics API☆11,587Updated last week
- Box2D is a 2D physics engine for games☆9,352Updated last week
- OpenGL Mathematics (GLM)☆10,468Updated last month
- scene-oriented, flexible 3D engine (C++, Python, C#, Java)☆4,435Updated this week
- A modern cross-platform low-level graphics library and rendering framework☆4,087Updated last week
- Mesh optimization library that makes meshes smaller and faster to render☆6,955Updated this week
- Awesome Vulkan ecosystem☆3,606Updated last year
- Source code for pbrt, the renderer described in the third edition of "Physically Based Rendering: From Theory To Implementation", by Matt…☆5,041Updated 2 years ago
- 3D engine with modern graphics☆6,683Updated this week
- NVIDIA PhysX SDK☆3,458Updated 2 years ago
- Khronos-reference front end for GLSL/ESSL, partial front end for HLSL, and a SPIR-V generator.☆3,398Updated this week
- 3D C++ Game Engine - yet another open source game engine☆3,730Updated this week
- Minimalistic GUI library for OpenGL☆4,832Updated 2 years ago
- Real-Time Rendering Framework☆3,024Updated 11 months ago
- This repo hosts the source for the DirectX Shader Compiler which is based on LLVM/Clang.☆3,446Updated this week
- Multi-Language Vulkan/GL/GLES/EGL/GLX/WGL Loader-Generator based on the official specs.☆4,330Updated last month
- Tiny but powerful single file wavefront obj loader☆3,678Updated 3 weeks ago
- Lightweight, cross-platform & full-featured shader IDE☆4,678Updated 2 years ago
- MoltenVK is a Vulkan Portability implementation. It layers a subset of the high-performance, industry-standard Vulkan graphics and comput…☆5,384Updated last week