miloyip / game-programmerLinks
A Study Path for Game Programmer
☆18,354Updated last year
Alternatives and similar repositories for game-programmer
Users that are interested in game-programmer are comparing it to the libraries listed below
Sorting:
- A brief computer graphics / rendering course☆22,772Updated 2 months ago
- Source repo for the book☆4,395Updated last year
- A list of Game Development resources to make magic happen.☆15,401Updated last week
- Roadmap to becoming a game developer in 2022☆5,717Updated 9 months ago
- 我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.☆9,746Updated 4 years ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,362Updated 3 years ago
- A brief computer graphics / rendering course☆5,262Updated 2 years ago
- E-books collected according to Milo Yip's learning path☆1,354Updated 9 months ago
- A curated list of Multiplayer Game Network Programming Resources☆8,244Updated 4 months ago
- 配合我的知乎专栏写的项目☆1,799Updated 2 years ago
- A collection of free software and free culture resources for making amazing games. (mirror)☆2,804Updated 3 months ago
- 3D Software Renderer in 700 Lines !!☆2,310Updated last year
- 《游戏编程模式》中文版☆1,714Updated last year
- Industry-standard navigation-mesh toolset for games☆7,377Updated 3 months ago
- 最全面的游戏开发技术图谱(Game Development Map)。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。☆6,004Updated last month
- A curated list of gaming talks (development, design, etc)☆1,132Updated last year
- KCP - A Fast and Reliable ARQ Protocol☆16,420Updated 6 months ago
- Piccolo (formerly Pilot) – mini game engine for games104☆6,450Updated last year
- Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference☆3,752Updated 2 years ago
- Code repository of all OpenGL chapters from the book and its accompanying website https://learnopengl.com☆12,059Updated last year
- Archived — A list of games, add-ons, maps, etc. hosted on GitHub. Any genre. Any platform. Any engine.☆23,910Updated 2 months ago
- Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library.☆16,312Updated this week
- 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Rea…☆2,645Updated 7 years ago
- EASTL stands for Electronic Arts Standard Template Library. It is an extensive and robust implementation that has an emphasis on high pe…☆9,022Updated 2 weeks ago
- A shader-based software renderer written from scratch in C89☆2,671Updated 4 years ago
- A curated list of awesome OpenGL libraries, debuggers and resources.☆2,328Updated 2 years ago
- A cheatsheet of modern C++ language and library features.☆21,226Updated 7 months ago
- A cross-platform, open-source, pure C game engine for mobile game.☆1,268Updated last year
- 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for your 3D game.☆19,222Updated 2 years ago
- PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.☆5,769Updated this week