QianMo / Game-Programmer-Study-Notes
我的游戏程序员生涯的读书笔记合辑。你可以把它看作一个加强版的Blog。涉及图形学、实时渲染、编程实践、GPU编程、设计模式、软件工程等内容。Keep Reading , Keep Writing , Keep Coding.
☆9,369Updated 3 years ago
Alternatives and similar repositories for Game-Programmer-Study-Notes:
Users that are interested in Game-Programmer-Study-Notes are comparing it to the libraries listed below
- Real-Time Rendering 4th (RTR4) 参考文献合集典藏 | Collection of <Real-Time Rendering 4th (RTR4)> Bibliography / Reference☆3,616Updated 2 years ago
- 电子书 -《Real-Time Rendering 3rd》提炼总结 | 全书共9万7千余字。你可以把它看做中文通俗版的《Real-Time Rendering 3rd》,也可以把它看做《Real-Time Rendering 3rd》的解读版与配套学习伴侣,或者《Rea…☆2,591Updated 6 years ago
- 《Real-Time Rendering 4th》 (RTR4) 中文翻译☆2,563Updated last week
- 从零编写游戏引擎教程 Writing a game engine tutorial from scratch☆3,115Updated 10 months ago
- ⚡️基于物理的渲染(PBR)白皮书 | White Paper of Physically Based Rendering(PBR)☆1,875Updated 5 years ago
- http://learnopengl.com 系列教程的简体中文翻译☆5,769Updated 3 weeks ago
- 书籍《Unity Shader入门精要》源代码☆5,648Updated last year
- 配合我的知乎专栏写的项目☆1,770Updated last year
- 可编程渲染管线实现,帮助初学者学习渲染☆1,379Updated 4 months ago
- 《游戏编程模式》中文版☆1,583Updated 3 months ago
- 最全面的游戏开发技术图谱。帮助游戏开发者们在已知问题上节省时间,省出更多的精力投入到更有创造性的工作中去。☆5,315Updated 3 months ago
- This is a collection of computer graphics related courses, books, tutorials, articles, blogs, resources, researcher homepages, lab homepa…☆2,290Updated 2 years ago
- pbrt 中文整合翻译 基于物理的渲染:从理论到实现 Physically Based Rendering: From Theory To Implementation☆1,151Updated this week
- 《全局光照技术:从离线到实时渲染》☆1,084Updated last year
- 图形学论文实现☆1,462Updated 2 years ago
- Piccolo (formerly Pilot) – mini game engine for games104☆6,054Updated 4 months ago
- Must-read and classic books of computational geometry and computer graphics☆1,366Updated 7 months ago
- A wonderful list of Game Development resources.☆3,292Updated 3 weeks ago
- 3D Software Renderer in 700 Lines !!☆2,242Updated 4 months ago
- KlayGE is a cross-platform open source game engine with plugin-based architecture.☆2,115Updated 3 months ago
- 关于炫酷的Unity3D Shader | About Cool Unity3D Shaders☆4,015Updated 3 years ago
- PainterEngine is a application/game engine with software renderer,PainterEngine can be transplanted to any platform that supports C☆2,717Updated this week
- 《Effective Modern C++》- 完成翻译☆8,034Updated last week
- Unity Post Processing Stack Library | Unity引擎的高品质后处理库☆3,251Updated last year
- 现代DX11系列教程:使用Windows SDK(C++)开发Direct3D 11.x☆1,565Updated 4 months ago
- Ant game engine☆3,885Updated this week
- 教科书《计算机体系结构基础》(胡伟武等,第三版)的开源版本☆3,181Updated 2 months ago
- PUER(普洱) Typescript. Let's write your game in UE or Unity with TypeScript.☆5,233Updated last week
- 📚 Computer Science Books 计算机技术类书籍 PDF☆3,288Updated 4 years ago
- MIT视频公开课《计算机程序的构造和解释》中文化项目及课程学习资料搜集。☆11,082Updated last year