nikq / besigo
besigo is full spectrum lens simulator with KelemenMLT renderer.
☆12Updated 9 years ago
Alternatives and similar repositories for besigo:
Users that are interested in besigo are comparing it to the libraries listed below
- しょっぱ!☆13Updated 3 years ago
- Nanairo is a physically plausible spectral renderer.☆33Updated 5 years ago
- "A Spatial Target Function for Metropolis Photon Tracing", ACM TOG, Code repository☆19Updated last year
- GPU-accelerated path tracer☆12Updated 9 years ago
- BVH STAR in Japanese☆81Updated 4 years ago
- A modern, research-oriented renderer☆146Updated 4 years ago
- Monte Carlo Ray Tracing Renderer☆76Updated 6 years ago
- A research-oriented renderer☆103Updated 3 years ago
- ☆24Updated 7 years ago
- ☆12Updated 4 years ago
- compile-time oriented color system implementation☆15Updated last year
- initial commit☆118Updated 4 years ago
- http://gam0022.net/webgl/☆46Updated 4 months ago
- Multiple Interacting Fluids Project☆15Updated 12 years ago
- Random things from physically based rendering that I try☆12Updated 4 years ago
- 3D painting tool☆39Updated 11 years ago
- ☆17Updated 2 years ago
- Redflash is a physics-based GPU renderer based on Path Tracing implemented in NVIDIA® OptiX 6.0, which can consistently draw scenes with …☆28Updated 5 years ago
- Ray-tracing visual debugger☆27Updated 5 years ago
- Karl's very own FLIP fluid simulator!☆32Updated 9 years ago
- The layer laboratory☆93Updated 2 years ago
- ESON, Exa-scale Storage Object Notation☆31Updated 4 years ago
- A fluid simulator featuring FLIP/PIC and narrow-band level set.☆33Updated 6 years ago
- Vulkan Minimal Hybrid Rendering☆13Updated 2 years ago
- Code collection developed in the episodes related to raytracing☆59Updated 6 years ago
- ☆48Updated 8 years ago
- ☆140Updated 9 months ago
- ☆50Updated 5 years ago
- lucille global illumination renderer☆90Updated 15 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 7 years ago