jdupuy / marchingCube
Marching cube on the GPU
☆10Updated 12 years ago
Alternatives and similar repositories for marchingCube:
Users that are interested in marchingCube are comparing it to the libraries listed below
- import of nvidia-texture-tools from Google Code☆22Updated 11 years ago
- Experimentations with distributed tasks for a game engine☆12Updated 12 years ago
- GPU-accelerated path tracer☆10Updated 9 years ago
- CUDA GPU Software Rasterizer☆15Updated 9 years ago
- RichieSam's Adventures in Path Tracing☆20Updated 10 years ago
- Simple index buffer compression☆19Updated 11 years ago
- Companion source code for GTC 2014 talk☆11Updated 11 years ago
- Antialiasing algorithm☆12Updated 8 years ago
- Fast sweep algorithm for generating a shadow boundary heightmap from a source heightmap.☆17Updated 6 years ago
- Extending IndexBufferCompression to also support vertex compression.☆17Updated 10 years ago
- Mitsuba plugin to load ALTA BRDFs☆17Updated 7 years ago
- NOT Simple OpenCL Physically-based Renderer (Path Tracing)☆17Updated 8 years ago
- A tool to convert Polynomial Texture Maps into regular bitmaps☆16Updated 9 years ago
- Parallel Stable Sort☆14Updated 9 years ago
- Oculus Rift Ray Tracer☆11Updated 9 years ago
- A basic implementation of "A Median Cut Algorithm for Light Probe Sampling"☆29Updated last year
- Simple voxelizer make use of CPU SIMD units☆2Updated 4 years ago
- A Multiple GPU Implementation of the Smooth Particle Hydrodynamics Algorithm for Fluid Simulation☆14Updated 11 years ago
- Simple GLSL compilation checker that uses the display driver☆25Updated 8 years ago
- CMU 15-462/662 Assignment 2: A Mini-Mesh Editor☆20Updated 9 years ago
- Intermediate Compute Language with OpenCL/CUDA Backends☆18Updated 10 years ago
- Project I'm using to teach myself how to make a C++ GDI+ Software Renderer☆5Updated 14 years ago
- lightfield generator and rendering from a 3D mesh☆13Updated 12 years ago
- Useful statistics about your SPIR-V shader modules!☆12Updated 5 years ago
- CIS 565: CUDA Rasterizer☆9Updated 9 years ago
- Physically based camera☆8Updated 9 years ago
- A GPU triangle mesh voxelizer using the geometry shader.☆13Updated 9 years ago
- CIS565 Final Project☆13Updated 10 years ago
- A CPU Raytracer☆27Updated 8 years ago
- ALTA: A BRDF Analysis Library☆15Updated 3 years ago