Procedural skybox and water shader for mobile with Three.js library
☆74Nov 19, 2023Updated 2 years ago
Alternatives and similar repositories for Three.js-Ocean-Scene
Users that are interested in Three.js-Ocean-Scene are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Instanced grass rendering system using React Three Fiber, custom GLSL shaders, and procedural geometry.☆17Sep 2, 2026Updated last month
- surface nets in three.js for volumetric terrain generation☆47Oct 22, 2024Updated last year
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆141Jun 23, 2026Updated 3 months ago
- JavaScript port of METIS graph partitioning library☆28Sep 3, 2021Updated 5 years ago
- A scalable volumetric cloud generator using Three.js and GLSL. Developed by Leonardo Soares Gonçalves.☆23Sep 3, 2025Updated last year
- Bare Metal GPUs on DigitalOcean Gradient AI • AdPurpose-built for serious AI teams training foundational models, running large-scale inference, and pushing the boundaries of what's possible.
- ☆23Jun 6, 2024Updated 2 years ago
- Unreal Engine Plugin - Modular UMG elements extending the Common UI Style approach. Pre-style with a theme inspired from shadcn - ready t…☆30Feb 18, 2026Updated 7 months ago
- A cartoon-style water effect with custom shaders, optimized for performance, built with React Three Fiber.☆75Mar 4, 2025Updated last year
- Replicates skeletal mesh ragdolls.☆30Jun 24, 2025Updated last year
- Demo of grass blowing in the wind in Three.JS / GLSL☆97Aug 13, 2021Updated 5 years ago
- 🍰 Bake your Three.js shaders or materials into textures!☆181Jun 19, 2025Updated last year
- Procedural seagull animation using Three.js☆17Oct 11, 2021Updated 5 years ago
- Vanilla Three.js Starter☆57Dec 22, 2023Updated 2 years ago
- wip☆68Nov 3, 2025Updated 11 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- WebGL realtime ocean generator based on FFT☆43Dec 18, 2025Updated 9 months ago
- ☆24Nov 2, 2024Updated last year
- 🏎 Multiplayer React Three Fiber Racing Game (fork from https://github.com/pmndrs/racing-game)☆16Nov 30, 2022Updated 3 years ago
- A highly customizable real-time volume renderer for three.js☆20Apr 21, 2026Updated 5 months ago
- ☆29Jun 4, 2025Updated last year
- Tool for generating documentation from Unreal C++ sources.☆45Feb 5, 2024Updated 2 years ago
- 3D Open World using threejs and ammojs☆21Mar 23, 2024Updated 2 years ago
- fancy, lightweight, drop-in day-night sky component for A-Frame☆11Mar 31, 2023Updated 3 years ago
- A simple rain and puddle simulation with splashes and ripples.☆163Jul 1, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient • AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- An app for painting on meshes in THREEJS, with glb export.☆63Dec 12, 2024Updated last year
- Marching cubes renderer for three.js☆62Jul 2, 2022Updated 4 years ago
- Low poly modeling for Three.js☆59Sep 29, 2026Updated 2 weeks ago
- Collection of KTX2 sample textures, for testing and debugging.☆19Mar 26, 2026Updated 6 months ago
- Import procedural maps from Watabou's generators into PCGEx data. Companion plugin for PCGEx.☆16Jun 23, 2026Updated 3 months ago
- ☆43Sep 30, 2026Updated 2 weeks ago
- ☆37Jan 23, 2025Updated last year
- ☆15Oct 29, 2019Updated 6 years ago
- Three.js Binary Animation(TBA) file. Retargeting animation with ~84% reduction in the size of a JSON animation.☆42Jul 10, 2025Updated last year
- Managed Database hosting by DigitalOcean • AdPostgreSQL, MySQL, MongoDB, Kafka, Valkey, and OpenSearch available. Automatically scale up storage and focus on building your apps.
- A system used to manage interact widgets, dialogues and voice files☆12May 8, 2022Updated 4 years ago
- A cool galaxy simulation using THREE JS particles.☆45May 21, 2023Updated 3 years ago
- An efficient and visually pleasing implementation of SSAO with an emphasis on temporal stability and artist control.☆503Aug 10, 2026Updated 2 months ago
- A demo of a subsurface refraction shader implemented with TSL☆31Jan 4, 2025Updated last year
- A procedural planet generation tool written in WebGL, ThreeJS. It uses multiple layered Simplex noise to generate terrain.☆44Dec 8, 2024Updated last year
- Create multi-pass shaders in ThreeJS, intuitively.☆11Sep 1, 2021Updated 5 years ago
- Entity Component System game engine☆292Dec 12, 2025Updated 10 months ago