Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more.
☆141Jun 23, 2026Updated 3 months ago
Alternatives and similar repositories for batched-mesh-extensions
Users that are interested in batched-mesh-extensions are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆453Oct 6, 2026Updated last week
- ☆16Mar 29, 2025Updated last year
- wip☆68Nov 3, 2025Updated 11 months ago
- Three.js library for fracturing and slicing meshes in real time.☆448May 12, 2026Updated 5 months ago
- surface nets in three.js for volumetric terrain generation☆47Oct 22, 2024Updated last year
- Managed hosting for WordPress and PHP on Cloudways • AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- ☆103Jun 16, 2026Updated 4 months ago
- Prototype for a "StaticSceneBVH" using three-mesh-bvh☆17Jan 23, 2026Updated 8 months ago
- Demonstration of rendering three.js' BatchedMesh with different material properties in one draw call.☆24Apr 13, 2026Updated 6 months ago
- LudoGL is a WebGL2-only renderer☆78May 12, 2025Updated last year
- experimental three.js material maker (standard pbr material) export target/viewer☆27May 7, 2025Updated last year
- WebAssembly port of Recast Navigation, a navigation mesh construction, path-finding, and spatial reasoning toolkit.☆432Jul 6, 2026Updated 3 months ago
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.☆372Oct 2, 2025Updated last year
- 🎮 Vite plugin that auto-generates Tweakpane GUI controls for Three.js shader uniforms☆56Dec 10, 2025Updated 10 months ago
- javascript navigation mesh construction and querying library for 3D floor-based navigation☆295Sep 11, 2026Updated last month
- Simple, predictable pricing with DigitalOcean hosting • AdAlways know what you'll pay with monthly caps and flat pricing. Enterprise-grade infrastructure trusted by 600k+ customers.
- ☆34Feb 13, 2024Updated 2 years ago
- Spread all types of objects/models into a geometry easily. For threejs☆20Apr 1, 2026Updated 6 months ago
- Visualize draw call cost.☆93Sep 1, 2022Updated 4 years ago
- A collection of Three.js Shading Language (TSL) textures☆270Sep 9, 2026Updated last month
- ☆283Jul 10, 2026Updated 3 months ago
- cheap interactive water using three.js☆78Oct 6, 2026Updated last week
- 🍰 Bake your Three.js shaders or materials into textures!☆181Jun 19, 2025Updated last year
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆343Dec 11, 2023Updated 2 years ago
- High-performance particle system for Three.js WebGPU, with support for React Three Fiber, TresJS, and Threlte☆148Feb 24, 2026Updated 7 months ago
- Serverless GPU API endpoints on Runpod - Get Bonus Credits • AdSkip the infrastructure headaches. Auto-scaling, pay-as-you-go, no-ops approach lets you focus on innovating your application.
- Demonstration showing real time effects and application of the "Jump Flood Algorithm"☆111Dec 3, 2025Updated 10 months ago
- Three.js Binary Animation(TBA) file. Retargeting animation with ~84% reduction in the size of a JSON animation.☆42Jul 10, 2025Updated last year
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆70Jul 31, 2024Updated 2 years ago
- Realtime softbody simulation in the browser with WebGPU☆120Jun 16, 2025Updated last year
- A simple R3f character controller☆140Aug 14, 2025Updated last year
- a small library for serializing and deserializing objects to and from buffers☆47Sep 30, 2026Updated 2 weeks ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆194Jun 10, 2025Updated last year
- KTX2(.ktx2) encoder for images and gltf☆37Jul 22, 2026Updated 2 months ago
- Three.quarks is a general purpose particle system / VFX engine for three.js☆1,053May 21, 2026Updated 4 months ago
- GPU virtual machines on DigitalOcean Gradient AI • AdGet to production fast with high-performance AMD and NVIDIA GPUs you can spin up in seconds. The definition of operational simplicity.
- Only One-pass Shader☆31Mar 17, 2024Updated 2 years ago
- GPU based frustum and occlusion culling in WebGL.☆58Jan 13, 2024Updated 2 years ago
- Text rendering for Three.js WebGPU using MSDF fonts.☆33Jan 5, 2026Updated 9 months ago
- PBR Material loader from cc0textures.com for webgl projects.☆24Apr 3, 2024Updated 2 years ago
- Physics for three. Game engine☆744Jul 30, 2026Updated 2 months ago
- Bake shadows, ambient occlusion, and point lights for your 3d scenes to increase visual fidelity and performance!☆42May 19, 2025Updated last year
- RapierJS Ragdoll☆22May 10, 2026Updated 5 months ago