Spiri0 / Threejs-WebGPU-IFFT-Ocean
☆77Updated this week
Alternatives and similar repositories for Threejs-WebGPU-IFFT-Ocean:
Users that are interested in Threejs-WebGPU-IFFT-Ocean are comparing it to the libraries listed below
- Performant plane reflections in three.js r139☆112Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆177Updated 7 months ago
- Lightweight and efficient spatial partitioning lib designed specifically for Three.js☆60Updated last year
- A collection of Three.js Shading Language (TSL) textures☆156Updated this week
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆142Updated last year
- ☆222Updated 4 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆79Updated 6 months ago
- 🍰 Bake your Three.js shaders or materials into textures!☆145Updated 5 months ago
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆96Updated last year
- ☆137Updated last year
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆95Updated 6 months ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆120Updated 6 months ago
- ☆57Updated last year
- progressive-shadows test☆28Updated 2 years ago
- ☆72Updated 9 months ago
- ☆49Updated 3 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 8 months ago
- ☆38Updated 4 months ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆261Updated last week
- GPU based frustum and occlusion culling in WebGL.☆53Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆25Updated last year
- Web implementation of volumetric grids☆145Updated last year
- Three.js library for fracturing and slicing meshes in real time.☆170Updated last month
- Computer Graphics Études with WebGL and Three.js☆143Updated 2 weeks ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆84Updated last year
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆88Updated 3 years ago
- ☆38Updated last year
- Visible geometry edge projection and flattening based on three-mesh-bvh.☆177Updated last week
- Procedural skybox and water shader for mobile with Three.js library☆25Updated last year