yomotsu / three-particle-fireLinks
☆56Updated 2 years ago
Alternatives and similar repositories for three-particle-fire
Users that are interested in three-particle-fire are comparing it to the libraries listed below
Sorting:
- three.js addon to create special or extended geometries. The addon generates indexed or non indexed BufferGeometries.☆57Updated 3 years ago
- Performant plane reflections in three.js r139☆112Updated 3 years ago
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆79Updated 3 years ago
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated last year
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆42Updated last year
- Visualize draw call cost.☆89Updated 2 years ago
- Liquid shader with glass material using threejs and react-three-fiber☆56Updated 3 weeks ago
- Shooter AI showcase with Yuka.☆92Updated 2 years ago
- Three.js sci-fi scene, based on the composition from https://youtu.be/-h6JLUctbYs video.☆20Updated 6 months ago
- progressive-shadows test☆33Updated this week
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆105Updated 10 months ago
- three.js lightmap interior test☆40Updated 4 years ago
- Ray tracing based procedural volumetric fire for three.js☆148Updated 4 years ago
- Constructive Solid Geometry for three.js, ES6 + BufferGeometry☆140Updated 2 years ago
- Wireframe debugger for use with cannon-es https://github.com/react-spring/cannon-es☆113Updated 2 years ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆144Updated 2 years ago
- Infinite anti-aliased grid.☆166Updated 2 years ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆188Updated 11 months ago
- Resources for three.js☆38Updated 3 weeks ago
- An example with TypeScript ThreeJS and a modified UnrealBloomPass that allows for transparent backgrounds☆54Updated 4 years ago
- Experimental in-browser lightmap baker (ThreeJS, react-three-fiber)☆60Updated 4 years ago
- ☆51Updated 3 years ago
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆27Updated last year
- r3f Lightformers ported to vanilla JS☆12Updated 2 years ago
- JavaScript (game) demo project with ThreeJS & CannonJS☆33Updated 4 years ago
- ☆35Updated 3 years ago
- 3D object trail renderer for Three.js☆182Updated last year
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆320Updated last year
- A vanishing effect for particles and magic lovers using Threejs, GSAP and custom shaders.☆151Updated 4 years ago
- A procedurally generated island that uses noise and other algorithms to create realistic terrain and foliage - which is then augmented wi…☆25Updated 3 years ago