vis-prime / lightformers-vanilla
r3f Lightformers ported to vanilla JS
☆12Updated 2 years ago
Alternatives and similar repositories for lightformers-vanilla
Users that are interested in lightformers-vanilla are comparing it to the libraries listed below
Sorting:
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆42Updated 11 months ago
- Monkey Island Tribute☆26Updated 2 years ago
- progressive-shadows test☆29Updated 2 years ago
- extend test for three js☆13Updated 2 months ago
- ☆17Updated 7 months ago
- r3f barrier experiment using depth for the barrier intersection☆12Updated 5 months ago
- Utility for using a Shadertoy material as a texture.☆13Updated 2 years ago
- ☆18Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆25Updated last year
- glsl shader for threejs that turns a model or mesh into a hologram using fresnel rim lighting with a repeating pattern and diffuse lighti…☆17Updated last year
- ☆74Updated 11 months ago
- Realistic water shader built with Three.js☆42Updated 4 months ago
- ☆51Updated 2 years ago
- ☆21Updated last year
- 🛡️Interactive shield shader using three js (r3f)☆25Updated 8 months ago
- ☆12Updated 5 months ago
- ☆11Updated 3 years ago
- WebGLRenderTarget helper for three.js : see the output in realtime in a window☆30Updated 3 years ago
- Creating fireflies in three.js. FireFly Shader. FireFly Material.☆25Updated 6 months ago
- Visualize draw call cost.☆87Updated 2 years ago
- Three.js sci-fi scene, based on the composition from https://youtu.be/-h6JLUctbYs video.☆20Updated 4 months ago
- Solid mesh modeling for three.js.☆19Updated 4 years ago
- An Particle System Editor for three.quarks☆29Updated 2 years ago
- ☆14Updated 5 years ago
- Dynamic sky addon for t3d.☆11Updated 2 weeks ago
- ☆21Updated last year
- ☆40Updated 2 years ago
- Demonstration of depth peeling in three.js☆18Updated 11 months ago
- A heavy and visually pleasing implementation of world-space global illumination with an emphasis on temporal stability and artist control…☆66Updated 9 months ago
- 👁️👄👁️ to skim glsl sources w/ foldable shader chunks for threejs shaderlib☆93Updated 3 years ago