visionary-3d / advanced-character-controller
☆22Updated last year
Related projects: ⓘ
- ☆30Updated 2 years ago
- ☆57Updated 9 months ago
- threejs postprocess effect to generate outlines in the scene☆27Updated 9 months ago
- ☆32Updated last year
- Simplified and enhanced InstancedMesh with frustum culling, fast raycasting (using BVH), sorting, visibility management and more.☆100Updated this week
- ☆66Updated last year
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆79Updated last year
- Yuka Game AI + 3D rendering with Babylon.js☆37Updated 2 years ago
- Shooter AI showcase with Yuka.☆80Updated last year
- Monkey Island Tribute☆19Updated last year
- three.js lightmap interior test☆39Updated 3 years ago
- progressive-shadows test☆28Updated last year
- Three.js library for fracturing and slicing meshes in real time.☆88Updated 3 months ago
- A simple to use holographic material for vanilla threejs☆65Updated 8 months ago
- Adds support for hiding repeating texture patterns to Three.JS☆58Updated 10 months ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆138Updated last year
- Performant plane reflections in three.js r139☆109Updated 2 years ago
- ☆31Updated 5 months ago
- A lens flare effect for Vanilla Threejs☆137Updated last year
- Vanilla three.js MeshReflectorMaterial implementation. All credits for the original implementation go to: https://github.com/pmndrs/drei☆41Updated 3 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Games☆52Updated 2 weeks ago
- 💥This fork is THREE.js version.💥 🎮 A step-by-step guide to implementing SSAO, depth of field, lighting, normal mapping, and more for y…☆31Updated 3 years ago
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorial☆79Updated 2 weeks ago
- ☆18Updated 2 months ago
- ☆50Updated 2 years ago
- ☆37Updated 4 months ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆81Updated last week
- Combine the flexibility of CSS3/HTML5 with the capabilities of Three.js using CSSLayout. Enable HTML overlays, implement responsive desig…☆21Updated 6 months ago
- ☆16Updated last year
- Fresnel shader for threejs & react-three-fiber. Fresnel is a rim lighting effect that creates an inner glow around the mesh. You can cont…☆21Updated 8 months ago