Faraz-Portfolio / demo-2023-rain-puddleLinks
A simple rain and puddle simulation with splashes and ripples.
β117Updated last week
Alternatives and similar repositories for demo-2023-rain-puddle
Users that are interested in demo-2023-rain-puddle are comparing it to the libraries listed below
Sorting:
- π° Bake your Three.js shaders or materials into textures!β160Updated 3 weeks ago
- Created Dissolve effect I saw in a game using GLSL & Three.js.β62Updated 3 months ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.β116Updated last month
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Reaβ¦β116Updated 2 weeks ago
- Realistic water shader built with Three.jsβ51Updated 5 months ago
- Three.js library for fracturing and slicing meshes in real time.β194Updated 3 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Gamesβ88Updated 10 months ago
- Daily GLSL Shaders! @shader_daily on Twitter.β42Updated this week
- β56Updated 7 months ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and moreβ¦β83Updated last month
- Dissolve Effect a popular technique used in games to make things disintegrate or transform. Build using shaders and particles in Three.jsβ¦β53Updated 4 months ago
- Fake stylized caustics efffect using Voronoi noise.β22Updated last week
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorialβ130Updated 10 months ago
- Computer Graphics Γtudes with WebGL and Three.jsβ144Updated 2 weeks ago
- Ultimate Lens Flare Post Processing Effect for @react-post-processingβ211Updated 2 years ago
- β78Updated last year
- β159Updated 7 months ago
- Realtime MLS-MPM particle system, running in the browser using the three.js WebGPURenderer.β96Updated 2 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryβ184Updated 10 months ago
- A simple to use holographic material for vanilla threejsβ86Updated last year
- A collection of Three.js Shading Language (TSL) texturesβ187Updated last week
- A simple to use fake glow material for vanilla threejsβ123Updated last year
- Terrain generation tool, using real-earth data and deep learning techniquesβ77Updated last year
- π Interactive Water Surface shader component for React Three Fiberβ116Updated last year
- β67Updated 5 months ago
- β96Updated last month
- β40Updated last year
- A home for my experiments and alguna que otra cosa.β47Updated 2 months ago
- A simple to use holographic material for React Three Fiberβ207Updated last year
- A simple R3f character controllerβ75Updated 2 weeks ago