manthrax / monkeypaintLinks
An app for painting on meshes in THREEJS, with glb export.
☆48Updated 7 months ago
Alternatives and similar repositories for monkeypaint
Users that are interested in monkeypaint are comparing it to the libraries listed below
Sorting:
- Smooth subdivision surface modifier for use with three.js BufferGeometry.☆103Updated 2 years ago
- progressive-shadows test☆33Updated 2 weeks ago
- A simple to use fake glow material for vanilla threejs☆124Updated last year
- Procedural skybox and water shader for mobile with Three.js library☆33Updated last year
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing library☆188Updated 11 months ago
- ☆57Updated 2 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.☆106Updated 10 months ago
- ☆40Updated 3 months ago
- Performant plane reflections in three.js r139☆113Updated 3 years ago
- Blender like orientation gizmo for Three.js OrbitControls☆113Updated last year
- Web implementation of volumetric grids☆151Updated 2 years ago
- ☆99Updated last week
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenes☆146Updated 2 years ago
- Liquid shader with glass material using threejs and react-three-fiber☆56Updated last month
- A collection of Three.js Shading Language (TSL) textures☆196Updated last month
- ☀️ Cascaded shadow maps (CSMs) implementation for Three.js☆323Updated last year
- Experiment with WebGL, Three.js, OffscreenCanvas with Web Worker, stencil buffer and an event-driven architecture using RxJs with a DI li…☆86Updated last year
- 💡 Better lighting in three.js☆309Updated 2 years ago
- 🍰 Bake your Three.js shaders or materials into textures!☆164Updated last month
- ☆21Updated 2 years ago
- ☆79Updated last year
- 🧱 Easily extend native three.js materials with modular and composable shader units and effects, available as a vanilla or React componen…☆37Updated last year
- Dynamic BVH implementation based on Erin Catto's paper and three-mesh-bvh☆37Updated last month
- A lens flare effect for Vanilla Threejs☆167Updated last year
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.☆120Updated 2 months ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and more…☆92Updated last week
- Arcball style controls for three.js Object3Ds and Cameras. Featuring pointer to trackball accuracy and unlimited rotation.☆79Updated 3 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.☆345Updated 2 months ago
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Rea…☆125Updated last month
- A lightweight library that creates a Texture Atlas from Three.js textures☆92Updated 3 years ago