π° Bake your Three.js shaders or materials into textures!
β178Jun 19, 2025Updated last year
Alternatives and similar repositories for three-shader-baker
Users that are interested in three-shader-baker are comparing it to the libraries listed below. We may earn a commission when you buy through links labeled 'Ad' on this page.
Sorting:
- π‘οΈInteractive shield shader using three js (r3f)β28Sep 10, 2024Updated last year
- π§© Extend Three.js standard materials with your own shaders!β1,312Oct 12, 2025Updated 8 months ago
- a SplineCamera react componentβ14Feb 18, 2024Updated 2 years ago
- Enhanced InstancedMesh with frustum culling, fast raycasting (using a BVH), sorting, visibility, LOD, skinning and more.β435Mar 8, 2026Updated 4 months ago
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Gamesβ118Sep 5, 2024Updated last year
- Proton VPN Special Offer - Get 70% off β’ AdSpecial partner offer. Trusted by over 100 million users worldwide. Tested, Approved and Recommended by Experts.
- A beautiful and performant lens flare.β17Feb 8, 2024Updated 2 years ago
- β44Jul 19, 2025Updated 11 months ago
- β101Jun 16, 2026Updated 3 weeks ago
- Three.js library for fracturing and slicing meshes in real time.β403May 12, 2026Updated last month
- β66Jul 24, 2023Updated 2 years ago
- A collection of Three.js Shading Language (TSL) texturesβ256Jun 8, 2026Updated last month
- β70Feb 8, 2025Updated last year
- Tools and IntelliSense for GLSL and WGSL.β164Jan 20, 2026Updated 5 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryβ225May 22, 2026Updated last month
- Open source password manager - Proton Pass β’ AdSecurely store, share, and autofill your credentials with Proton Pass, the end-to-end encrypted password manager trusted by millions.
- π‘ Better lighting in three.jsβ325Mar 30, 2023Updated 3 years ago
- XAtlas + Three.js: Mesh parameterization / UV unwrapping module for three.js in wasm with webworkers.β126Sep 28, 2024Updated last year
- open source sketches exploring graphics, physics, game ai, interaction, and moreβ337May 6, 2026Updated 2 months ago
- Creating Multichannel Signed Distance Field (MSDF) starting from an SVG file.β27Apr 12, 2025Updated last year
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorialβ181Sep 6, 2024Updated last year
- High-performance particle system for Three.js WebGPU, with support for React Three Fiber, TresJS, and Threlteβ127Feb 24, 2026Updated 4 months ago
- β17Oct 13, 2024Updated last year
- π Interactive Water Surface shader component for React Three Fiberβ139Apr 6, 2024Updated 2 years ago
- Procedural equirectangular texture generatorβ30Apr 28, 2025Updated last year
- 1-Click AI Models by DigitalOcean Gradient β’ AdDeploy popular AI models on DigitalOcean Gradient GPU virtual machines with just a single click. Zero configuration with optimized deployments.
- β194Jun 26, 2026Updated last week
- Created Dissolve effect I saw in a game using GLSL & Three.js.β68Apr 7, 2025Updated last year
- β275Updated this week
- A 3D zombie shooter game, with realistic graphics and animations, Please to support this project.β26Aug 16, 2025Updated 10 months ago
- A comprehensive guide to optimization patterns in Three.js Shading Language (TSL) and WebGPU Renderer.β21Nov 25, 2025Updated 7 months ago
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenesβ149Jul 29, 2023Updated 2 years ago
- Next generation toolkit for web3D and photorealistic graphicsβ895Apr 7, 2026Updated 3 months ago
- β104Jun 26, 2024Updated 2 years ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.β163Jun 10, 2025Updated last year
- Managed hosting for WordPress and PHP on Cloudways β’ AdManaged hosting for WordPress, Magento, Laravel, or PHP apps, on multiple cloud providers. Deploy in minutes on Cloudways by DigitalOcean.
- Creating fireflies in three.js. FireFly Shader. FireFly Material.β29Nov 25, 2024Updated last year
- extend test for three jsβ18Apr 17, 2026Updated 2 months ago
- Extension methods for BatchedMesh to accelerate raycasting and frustum culling, handle different uniforms for each instance, LOD and moreβ¦β130Jun 23, 2026Updated 2 weeks ago
- A simple to use fake glow material for vanilla threejsβ135Feb 14, 2024Updated 2 years ago
- Simplify three.js development, including events, drag & drop, binding, focus management, smart rendering, tweening and more.β367Oct 2, 2025Updated 9 months ago
- π¦ drei-inspired helpers for threejsβ613Feb 20, 2026Updated 4 months ago
- Raymarched screen space volumetrics in Three.JS, compatible with the pmndrs `postprocessing` libraryβ14Dec 23, 2023Updated 2 years ago