FarazzShaikh / three-shader-baker
π° Bake your Three.js shaders or materials into textures!
β147Updated 7 months ago
Alternatives and similar repositories for three-shader-baker
Users that are interested in three-shader-baker are comparing it to the libraries listed below
Sorting:
- The Fluffy Grass From Elysium: Simple and Preformant! Free Tutorialβ127Updated 8 months ago
- Realtime procedural jellyfish in the browser using three.js WebGPURenderer.β73Updated last week
- A simple to use fake glow material for vanilla threejsβ121Updated last year
- β74Updated 11 months ago
- β153Updated 6 months ago
- Daily GLSL Shaders! @shader_daily on Twitter.β41Updated this week
- A collection of Three.js Shading Language (TSL) texturesβ174Updated last week
- Ultimate Lens Flare Post Processing Effect for @react-post-processingβ210Updated last year
- Created Dissolve effect I saw in a game using GLSL & Three.js.β61Updated last month
- β67Updated 2 months ago
- A particle system based on GPGPU, running with React Three Fiberβ51Updated 6 months ago
- Three.js library for fracturing and slicing meshes in real time.β190Updated last month
- β65Updated last year
- Performant plane reflections in three.js r139β112Updated 3 years ago
- A simple to use holographic material for vanilla threejsβ84Updated last year
- π Interactive Water Surface shader component for React Three Fiberβ116Updated last year
- A fake glow material for react three fiber.β156Updated 7 months ago
- Realistic water shader built with Three.jsβ42Updated 4 months ago
- β65Updated 2 weeks ago
- Computer Graphics Γtudes with WebGL and Three.jsβ144Updated 2 months ago
- React Three Fiber WebGPU Post Processing by Anderson Mancini. A very simple scene to demonstrate how to integrate Threejs WebGPU with Reaβ¦β112Updated 4 months ago
- π An app to create, edit, and preview HDR environment maps in the browserβ162Updated last year
- React-three-fiber compatible abstractions that make it easier to render high quality landscapes scenesβ143Updated last year
- Volumetric clouds in WebGL (Three.js) following "Nebus, Evolved" by Andrew Schneider at Guerrilla Gamesβ82Updated 8 months ago
- β40Updated last month
- A very performant confetti component for react three fiber using instanced meshes with shadow supportβ46Updated last year
- A lens flare effect for Vanilla Threejsβ159Updated last year
- β‘ Jolt physics in Reactβ108Updated 10 months ago
- Screen-space raymarched godrays for three.js using the pmndrs postprocessing libraryβ182Updated 8 months ago
- Easy to use Confetti component for React Three Fiberβ77Updated last year